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2026.06.07 CWRP Update
NOTE: If you are currently on the server you may need to FULLY CLOSE GARRYSMOD and reconnect if you have issues with models and/or sounds. Added new fire modes for E60R and RPS. Added new craftable ammo types (smoke & frag). Added Firepuncher. Updated personal turrets. Updated target detection. Fixed turrets targeting friendly NPCs. Fixed collision issues with floors (?). Updated Jetpack. Jetpack abilities are no longer bound to ALT+E/Shift Bind srp_jetpack_ability & srp_jetpack_nextability OR, use the F4 bindings to set the desired functionality. Updated weapon sounds. Several blasters have had their sounds changed. Updated hit-marker head-shot sounds. Updated shield grenade sounds. Updated Centurion Defender ammo capacity to 18 from 12. Updated E60R weapon to use main weapon base instead of HL2 weapon base. Updated silenced weapon sounds. Updated vambrace sounds. Fixed issues with stats applying incorrectly under rare circumstances. Fixed issues with modules when using run-and-gun talents. Fixed weapon mode change on supported guns triggering reloads too. Fixed cooldown notifications in the armoury showing huge float numbers.
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2026.06.01 CWRP Update
Shit website blanked out my update post when I submitted and didnt even do the kind thing and save a draft for me :(
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2026.06.01 CWRP Update
Added officer, broadcast, communications & voice permission to Jedi battalion MASTER class. Updated Armoury & Module system. Added better notifications for adding/removing modules. Fixed issues with sycing modules. Fixed issues with modules not showing in the UI when switching between weapons too fast. Updated Turret system Added overheating. Overheating will lock-out firing until the system fully cools. Updated UI to show health and overheating bubbles. Fixed HPTT firing position not updating when the turret moves too fast. Removed modules. Updated /voterestart to 70 hours from 100 hours. Updated RTS NPC status networking constantly updating for no reason. Updated F1 to show the quick-website link game UI tab. Updated HUD visuals. Updated Flash Grenade to be spawnable by Gamemasters. Fixed map toggle list. Fixed /go errors when looking at an entity that has no valid model. Fixed weapon sprinting talent. Fixed Medkit ignoring player-specific health boosts and talents. Fixed auto-event endgame stats displaying incorrect names when someone disconnects. Fixed ammo-booster not working with the HZ12. Fixed Zoom on CCTV monitors showing the incorrect icons. Fixed not being able to use thirdperson when sitting sitting. Fixed several non-game breaking errors with wiremod. Removed "GM Trooper" NPC as it was never a real NPC model. Removed "ESC Opens Menu" option Removed from debug printing.
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2026.05.09 CWRP Update
Most of these are already in the server over the last 2 months but I'm putting them here for historical purposes. Mainly the naval stuff which is new here. Added Radar system to left bridge. Added /gmback. Added Advanced Scope Module Lets you display health of your target when using a scope. Updated CCTV Camera system to support panning and zoom. Updated /voterestart to be 100 hours for restart instead of 70 hours. Updated DC-17 Duals to have the automatic firing mode. Updated NPC health scaling for auto-events. Updated auto-event invasion spawning to play the spawn effect every 3 NPCs instead of every NPC. Updated Combo-fists to actual combo fists to do more damage the longer you combo. Updated Gasmask so it can be used by Jedi. Updated RTS tracking through walls. Fixed issues with bank depositing. Fixed combo fists not using fist animations. Fixed map blacklisting. Fixed several issues with death timer Area Triggers. Fixed material errors with tool gun on bad installs. Fixed errors with RTS auto-focus when closing RTS menu. Fixed construction UI not removing when dying inside a construction zone. Fixed NPC group tool not saving correctly. Fixed an issue where teleporter unlocks were not taking unlock materials. Fixed location area for training room being slightly too small which caused room-based entities from showing inside the training area when up against the walls. Fixed /resetprice Fixed y-wing bombs not working.
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2026.03.11 CWRP Update
Added new Daily objectives: Fast travel x times. Pack conveyor packages x times. Also reduced required resource collection amounts. Updated weapon recoil to feel "smoother" on high recoil weapons. Updated Turret aiming offsets. Updated Communication Dish position. Updated Bly class to have the correct model. Updated Vambrace Added cooldown UI. Increased move speed. Reduced time to cast. Fixed issues with Vambrace when equipping a saber. Fixed muzzle flashes Fixed tool-gun effects showing for everyone. Fixed quests/simulacrum errors when connecting mid quest. Fixed construction items in bunks failing to spawn if no model override is set. Fixed an issue with certain classes/ranks showing as error models if the battalion they in have a model override set. Fixed Curved wall being available for everyone.
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2026.03.06 CWRP Update
Added construction mechanic from Coruscant into the Bunks areas. Used by officers. Added R-88 weapon to CG with stun mode. Added new stun ammo for use with the R-88 stun mode. Added "Stun Module" that can be crafted and added to any secondary weapon as a CG. Updated command descriptions in /commands for /cleanupmyroom and /cleanuproom. Reminder: /cleanupmyroom removes all props owned by you in your current room and /cleanuproom removes all props in the room. Updated font sizes for weapon switcher and loadouts menu so longer weapon names are displayed correctly. Updated 332nd Support class to use the secondary skin of the 332nd trooper. Fixed Crystal logs. Fixed Curved wall being available to all building kits. (on restart). Other minor tweaks.
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JustMeYourCodBoy started following Scott
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2/21/2026 - DarkRP Update
Good afternoon
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2026.02.01 CWRP Update
Added WEAPON_UTILITY_SHOVEL to 327KC. Updated conveyor system. Conveyor packages can accept items for multiple people. Once the first person adds an item it will wait 3 seconds before moving on. 10% chance to receive RC and XP at once. 50% chance to receive a random amount of RC from 1.5 - 3k. 40% chance to receive XP only. RC rewards are scaled based on the amount of players who contributed to the package. Lowering by 5% for each person to a minimum of 40%. Updated Conveyor belt leader-boards to sort by descending. Updated leader-board system. Updated UI to update rather than recreate and re-animate if a new leader-board was given while the current board is being shown. Fixed not showing your name and/or highlighting someone else if you were not in the top nth shown. Fixed animation issues looping. Fixed issues with the Campfire system. Loading the leader-board too many times. (Must now manually refresh too). Not giving the correct amount of blended crystals. Fixed Crystal costs in the daily vendor. Fixed item interaction UI incorrectly showing ALT key as the alternative interaction key instead of SHIFT which was leading people to consume certain items instead of adding them to inventory.
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2026.01.31 CWRP Update
Note: If you are currently on the server you may need to close your game FULLY before connecting again if you're seeing invisible player models/errors. Added "Campfire" activity rewards. Earn rewards while connected to the server. Gives RC, XP, Titles, Saber blade cosmetics, infuser cosmetics. RC & XP rewards will increase when the system is considered stable. See status and leader board in the "Character" section of the main menu. Added IGBC Terminal Open a banking account for 50,000 RC to start hoarding RC across characters! Found inside ERL near the trading terminal! Currently 0% tax when depositing! Added NPC Group/Formation tool Lets you create a "squad" like the CSR wave spawner. Added Conveyor Belt system. Fill the boxes to gain XP, RC and rarer items. Leaderboard Will have a talent tree and unique rewards later. Added Spade tool/weapon. Switch between build and attack mode. Added blended Yellow, Blue & Green Blended Blade cosmetics to the Daily store. Added VManip. Lets you use your second hand for certain actions. Currently visual to show opening doors and picking up items. Will include instant grenades in a future update. Added VJBase for NPCs and updated SUP tools, RTS mode etc to support this. Updated RC packs in the store to give more RC for less credits. Updated Hitmarkers New crosshair effects. New sounds. Can be disabled in the settings menu. Now works on NPCs. Colored to low health, head shots and armor damage. Updated Simulacrum/auto-event NPC health values. Updated NT-242 Damage 70 -> 85 Recoil decreased by 33% Ammo Capacity 10 -> 14 Updated CR2 recoil. Reduced by 50%. Updated Critical Shot stats. Decreased damage to 30% from 70%. Decreased chance in tree talents from 25%, 75% to 10%, 25% respectively. Critical chance aura increases critical chance to 15% from 10%. Updated Store event costs to be cheaper. Updated GM customs requirements 250 -> 200 for weapons 500 -> 375 for custom classes. Fixed weapons showing the circular shotgun crosshair under certain circumstances. Fixed errors with claw when being held by NPCs. Fixed errors with knives when being held by NPCs. Fixed errors when deflecting bullets with no custom tracer names. Fixed missing window errors GAS MASK HUD Bar. Fixed issues with module slots on ships when using the repair tool. Fixed being unable to pick up ship modules. Fixed the Simulacrum not taking your strange coins. Removed extra CCTV terminals from bridge.
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2025.12.20 - CWRP Update
Small patch for Batuu change. Another update will be available for Christmas. Added Batuu Snowy. VMF and License can be found here Added Batuu waste module. Creates waste gasses around the base which will consume oxygen, filters or apply damage to you. Added Grapple to ARC. Added flight perms to RC Unknown & RC Roan. Updated Batuu to snowy terrain and arena zone. Updated RC class slots to 6 slots per class. Fixed repair tool errors on vehicles that do not have modules.
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2025.12.11 - CWRP Update
No although I wouldn't mind doing that while inspecting ECs.
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2025.12.11 - CWRP Update
Added "Stat Tool". Lets you set any props health and max health. Can be repaired with the repair tool. Added Shadow-strike cool-down UI to ability. Added Gauntlet and ARC170 cosmetics. Added Supply Kits to pay-classes. R2D - Armor Kit. Wookiee - Medkit. Combat Droid - Ammo Kit. Added Several container avatar options from suggestion. https://forum.superiorservers.co/topic/81163-avatar-container-suggestion Added Hangar mechanics. Added Vehicle Modules. Reinforced Plating. Increases vehicles max health by x%. Energized Shields. Increase max shields by x%. Fuel Injector. Increases max thrust by x%. Blast Enhancer. Increases blast radius of all weapons by x%. Weapon Loader. Decreases reload time / fire delay of all weapons by x%. Weapon Propellant. Increases munition velocity by x%. Signature Reduction. Reduces your vehicle signature against enemy missiles by x%. Note: This means the enemy needs to be aiming a lot closer to you in their "cone" for the missile to lock-on. Added Vehicle module broken parts/data used to craft the new vehicle modules. Added the ability to rename vehicle stock. Updated stock UI to list vehicles by their vehicle names rather than class names. Added new loot table to LVS vehicles when you destroy a vehicle of the opposite team. Contains default loot table items (much rarer) Contains the new ship module scrap/data items for crafting ship modules. Added Gas Mask and Gas Mask Filters. Added to 41st Armoury. When equipped you will not take damage from Dioxis while filters are in your inventory. Filters are consumed every x ticks of damage (depends on damage source, dioxis is currently every 6 ticks). Updated LVS Missiles. More forgiving attack angles. Longer tracking time. Both of these should help with missiles circling targets or losing targets easily. Updated Gauntlet UI positions for cosmetics menu. Updated CIS and Zombie faction HP for auto-quests/simulacrum. Updated 1LT rank to LT. Please update any apps/sheets that use the API if you want this rank to keep working! Updated ISP building tool spawn offset to stop it from spawning into the floor. Updated Cuffs. Left click -> Cuff. Right click -> Uncuff. Added "Inspect Inventory" to "reload" menu to inspect a cuffed player's inventory. Update Bossbar commands to support players and per-room bars. Added gmaddbossbarplayer <target name/steamid> <name> Added gmaddbossbarroomplayer <target name/steamid> <name> Added gmaddbossbarroom <name> Added armor UI to the boss bar for player targets. Updated Z6 and Chain-gun price to 65,000 from 120,000 RC. Updated Temp Item creation limit to 60 from 25. Updated item mini-tooltip UI to include descriptions where available. Updated several ship HP values (increases by 20% or more). Fixed Barriss Offee missing Jedi permissions stopping them from using Jedi chat, talents etc. Fixed popcorn errors. Fixed several quest daily errors when trying to sync timed-out quests. Fixed Battle-pass weapon unlocking. FIxed issues with armoury item unloading when changing characters? Removed door permissions inside the brig.
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All Server - Thanksgiving Sale!
Enjoy 24% EXTRA credits for this Thanksgiving until Monday on all servers! DarkRP: https://superiorservers.co/darkrp/credits CWRP: https://superiorservers.co/cwrp/credits
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2025.11.26 - CWRP Update
Small update focused on CG related issues. Updated Liberator. Added "security" door to the brig. Added new room to the Training Room Lobby that replaces the moving targets. Updated textures in ERL as a test. Updated Brig jail door buttons so anyone can now open them from the outside. Fix issues with Brig lighting. Optimizations. Brig Update. Added CCTV camera to security room door on 2.5. Moved brig exit/entrance to 2.5 in the form of a security room teleporter. Moved Brig bail bot to 2.5. Fixed Teleporter effect removing after 15 seconds. Fixed Batuu teleporters showing at the bottom of the map.
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2025.11.17 - CWRP Update
Smol update. Updated Turret No longer targets ghosted players. Now has HP. Sparks will show when HP is below 10%. Damage increased to 55 from 50. Range increased by 30%. Tracers correctly offset. Updated Supplykit Auto-remove after 10 minutes. Pickup to remove kit and reduce cooldown to 50% of max cooldown if current cool-down is higher. Updated UI of AmmoKit to show the available ammos to make it clearer what is available to re-arm. Updated BO Shotgun fire sound to have a fixed pitch. Fixed shield placement offset. Fixed missing materials for weapons from previous update.