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aStonedPenguin

Root
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Everything posted by aStonedPenguin

  1. Gambling Machines Machines now go out of service if someone attempts to use them while the owner is dead You may now set 50/50 machines to use credits instead of cash (min/max 500-10,000) (May or may not keep this feature) Media Players Videos with DRM that cannot be played now play the audio instead Added an indication if the player is loading (to play the audio we have to download and strip it from the video so it can take a few seconds) Admins may now remove empty shipments Lowered empty shipment limit to 5 Cops may now warrant other cops Pocket now shows your max items You can no longer use 911 when you're dead Reduced bug bait to 350 credits (You've been refunded the difference if you purchased this in the past 3 weeks) Fixed some events no working Fixed spawning with burgatron in jail
  2. If we had a launcher would you use it? (Launches the game, pre-installs content, installs game mods we couldn't otherwise do)
  3. Want reasons have a character limit already.
  4. No, that'd be kind of silly.
  5. The base knife was there before custom knives nor was it removed. I have no way to distinguish who purchased it just for the custom knives. Besides pricing wasn't really decreased.
  6. All: Updated the help command Added searching by alias When searching for a command it now shows aliases Fixed commands with aliases being listed twice Fixed some emotes failing to load Updated the credits pages (DarkRP, MilRP, CWRP) DarkRP: Credit Shop: Totally recoded the menu You no longer need to buy the base knife to get the custom knives You no longer need to buy the base vape to get the custom vapes Perma ammo now gives you 120 ammo Adjusted some of the prices accordingly for the above changes Radius Autowants: Police who are ziptied are no longer being taken into account Fixed police who are dead being taken into account Simple Fading Doors: Fixed being unable to dupe buttons Fixed biometic scanners having no limit when spawning a dupe Added /forcearrest <optional time> (/farrest) for mod+ Added gift credits button to scoreboard (less steamid typos hopefully) You may now use remover, material and color tool on microwaves, armor labs, med labs and ammo labs Made org invites cost $500 Moved mayor spawn on Danktown and Sundown to the back room of the mayors office When you change your RP name you now have 24 hours to change your name back before someone else can take it Fixed gravgun upright allowing you to force drop peoples stuff (two people can no longer grab something at once) Fixed hire menu not updating prices in real time Fixed a crash exploit with stacker Fixed arrest HUD cutting reason off when it's too long Fixed battering ram reseting drug speed boosts (Sundown, C18 and Zombies will be updated later tonight)
  7. All: Made tellall draw on top of everything Load in screen: Updates that are newer than 3 days old are now highlighted Fixed recent updates showing hidden unreleased changelogs Fixed linux users being unable to download server content Fixed a lua error with the chatbox when you first join in DarkRP: Added additional stats to leaderbords (money, orgs) Added currently running events to the HUD Entities that can be physgunned by their owners can now be physgunned in adminmode (Microwave, etc) Made the sup whitelist icon the sup icon Hits can no longer be placed on the mayor during grace Renamed the copshop Martinez Condensed HUD info a bit You can now press ‘r’ when holding entities with the gravgun to make them upright (This is somewhat experimental) Simple Fading Doors: Added toggle mode to buttons Fixed toolgun ghosts not being removed Security Cameras: Increased max distance a camera can be from a monitor Reduced FPS impact You now have to press E to enable a monitor (everyone who wants to view has to do this, this prevents people from randomly placing them and lowering fps) You no longer need to buy them, a tool has been added Renamed old camera tool to "Basic Cameras" Raised limit to 2 Fixed missing static material Quickwant: Fixed being unable to want new people after damage quickwant pops up Fixed being able to want already arrested players Fixed damage quickwant not disappearing when you arrest your attacker Fixed being unable to re-disguise after cooldown without taking off existing disguise Fixed unarrest batons not showing under BMI for police Fixed linux users crashing on joining (NOTE: Danktown won't be updated until later tonight / tomorrow morning)
  8. Orgs: Added dark theme option for premium org MoTD Reworked process of editing premium org MoTDs (now shows a live preview) Fixed org names potentially having whitespace or being blank Potentially fixed an issue where some players couldn't join or make an org (Please report if it isn't) Cleaned up server downloads a bit Fixed being unable to undo fading doors Fixed zombies prop limit and raised it to 50
  9. All: Added a command to open peoples SUP profile (/profile) DarkRP: Tools: Added some minor extra reload & left click functions to tools (see help info) Added better help info Fixed tools with no help info Fixed the fix for stacker ghosts Added suicide by cop death reason Removed time from zombies HUD You now get unwanted when the mayor kills you Fixed org MoTD text being very low quality Fixed being killed by police sometimes not unwanting you Fixed premium org label showing when you close the org menu Fixed submaterial tool menu showing when you're not looking at a prop Fixed F4 menu not displaying food when you're a cook and disguised Fixed being able to undo fading doors after disconnecting and reconnecting Fixed being able to buy items when you are dead
  10. All: Sending a staff request now shows you what you sent Fixed a typo in the error message when you send a undescriptive staff request DarkRP: Orgs: Added an indicator to the org menu if your org is premium Added markdown support for premium org motds (Markdown Help) Fixed menu not allowing people to be kicked when you only have kick perms Zipties: Added a sound when you start to free a hostage Added a log entry when you start to free a hostage Stacker: Fixed ghosts not drawing Fixed some of the descriptions being french Bail System: Time remaining in jail sentence now effects bail price Price is now 1.5k per minute remaining in sentence Added raid logs for destroying entities Made default 10 second warning bind use /yell (Note this won't change existing binds) Staff on duty can now see meth head player info Nerfed pick pocketing from taking a whole shipment to taking 1-5 item(s) out of that shipment Ditched the ladders idea Fixed hitbox for biometrics/tolls Fixed flashnotes getting stuck on screen in some cases (wanted notifications etc) Fixed jail combo fists reverting to thug strength after a door has been knocked down once Fixed not being able to open credit shop in jail Fixed damage quickwant popping up for arrested players Fixed an issue where you could dupe riot shields
  11. All: Added recently used emotes Rewards system: You now have to manually click to claim your rewards (ensures you don't get them on the wrong server) Steam name reward is now claimable right after you change your name (you no longer have to rejoin) Fixed steam name reward failing if your name was exactly 32 characters DarkRP: Updated stacker to the latest version Adds guide lines & general quality of life things Raised max bail price to 7.5k Fixed incorrect error message for org owners when flag painter is open Fixed Lua error when zooming in 3rdP before zooming in 1stP (Update was pushed early due to server uptime, Sundown, C18 & Zombies will be updated later tonight/tomorrow)
  12. Flashnotes (center screen want popups etc): Made it so only 4 will show on screen at once Fixed text spacing being wider than it needs When zip tying a disguised player they're now undisguised Warrants now work properly for doors owned by classes (cinema etc) Fixed HUD typo with damage quickwant NOTE: GarrysMod has updated today. You'll need to update your game in order to join the server if you haven't already.
  13. What did you arrest them with fucking magic before?
  14. All: Fixed an issue where a frozen player could be put into noclip when unfrozen by a gameplay mechanic Fixed an issue where a physgun frozen player cannot be physgun frozen again if they die DarkRP: Added a notification for when your item lab runs out Simple fading door tools: Added support for admin keypad checker Activating a kidnapped players biometric/toll adds an entry to raid logs Improved arresting: Removed quickwant command Left click to arrest a wanted player Right click to want OR unwant a player One second cooldown Also adds an immediate half second cooldown to your left click Damage based quickwants now use your baton right click These wants are now considered auto wants so they are indisputable in sits Made flashnotes a bit more compact (the center screen popups for wants etc) Increased arrested player combo fist knockdown time to 2-3x thug time When disbanding an org you now get refunded the org bank Fixed destroying a burgatron leaving you as a burger until you die (Sundown, C18 and Zombies will be updated later tonight)
  15. Ladders: Added dupe support Added to the spawn auto remove list Chaining ladders more or less now works Fixed being able to clip through walls When arrested you now spawn with thug combo fists Does 1 damage a hit Can knock down doors in a little over 2x the time as normal thug fists When dropping or destroying a weapon one of the default weapons is selected after (Grav, Phys, Tool, etc) When carrying someone you can now activate their biometric scanners & tolls Lowered quickwant and want character limit Reduced medkit sound volume Raised CO NPC limit to 20 (better events yay) Fixed duping a prop with more than one biometric scanner attached to it only copying one scanner (Sundown, C18 and Zombies will be updated later tonight)
  16. I'm sorry you're a retard and enjoy 100 hour uptime gameplay but others don't.
  17. Added a tool to create ladders Limit of 2 Can select multiple models Removed weld and freeze option for advanced keypads since it never actually did anything Fixed a potential button exploit (Tune in later this week for Saturdays edition of server uptime is high and I don't have a full update finished. Sundown, C18 and Zombies will be updated later tonight)
  18. All: Emotes: Added forum ratings Fixed emotes in PMs Fixed disable emotes setting Fixed emotes displaying inside steamids DarkRP: Biometric Scanner: Added an option to edit scanners without going to them in the spawn menu Fixed duping multiple scanners connected to one prop causing one of the scanners to break (This will not fix already broken dupes) Autowants now show in police logs (Danktown will be updated later tonight/tomorrow, uptime was high elsewhere so this was pushed early)
  19. All: Admin player physgun: You can now freeze people in the air Freezing and unfreezing people is now more reliable Chatbox: Added a menu to view and search emotes Removed low quality default emotes that use default Garry's Mod materials Fixed some emotes not being loaded Fixed non VIPs being able to use emotes Added a the ability to unban expired bans (see here) Fixed an issue where non Americans couldn't set up recurring payments DarkRP: Consolidated damage logs to only log in 1 line when possible Easy Fading Doors: Biometric pads can now be duped Buttons can now be duped Zipties: Added some additional sanity checks to prevent future issues Fixed an exploit that allowed spawn weapons to be dropped Fixed some credit shop spelling errors Fixed NPCs tab showing for non co+ Fixed subordinate instant demotes not working sometimes
  20. Should be the same for all servers rights now: "You may not appeal an expired ban if more than (roughly) a week has passed since your ban date."
  21. If your PO is not older than 1 week you may post a ban appeal for it. If you do decide to appeal a PO please clearly indicate that's what you're doing since it won't be able to be accepted for at least a few days. DarkRP MilRP CWRP
  22. All: Fixed user and vip ranks failing to sync to the forums DarkRP: Added ability for CO to spawn NPCs for events Bail machine menu no longer closes when you bail someone Fixed a user disconnecting while being ziptied breaking zipties Fixed toll and biometric pads being able to be grav gunned if not manually frozen (Uptime was high so this was pushed early. Sundown, C18 & Zombies will be updated later tonight)
  23. Not a bug. Die in the PD respawn elsewhere.
  24. All: Rank Sync: All your ranks are now synced to TeamSpeak at the same time no matter what server you sync on Joining a server no longer changes your forum rank if you have a higher rank on another server Admin TellAll: Added sound Added flashing red outline Improved look Raised time to 15 seconds Fixed an issue where player data would fail to be created or updated DarkRP: Added an animation for pocketing an item Added an option to biometric tool to org own when you spawn them Added gun license activation logs under Roleplay Rules are now force opened when you get admin jailed Removed snow until next year Removed fireworks until the 4th Item Lab taxes: Changed tax to a flat 5% Fixes an issue where taxes could make you actually pay money to sell an item AdvDupe Updated to the latest verion Fixes dupes made elsewhere giving a version error Fixes no constraints error when pasting a dupe that contains blacklisted props Fixes tool getting bricked occasionally Fixed pimp slap primary and secondary cooldown being set when you use either Absolutely Critical Tweaks/Fixes: Made flash notifications slide in (the popups that show when someone is arrested etc. Only cave men don't have slide in animations.) Fixed a spelling error in chat announcements Fixed anarchist having a space at the end of its name (As always MilRP and CWRP will be updated when @Scott updates the gamemode itself)

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