- 08/09/17 - CWRP Update
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08/09/17 - CWRP Update
Fidget spinner is not a heavy attack, thats a light attack.
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08/09/17 - CWRP Update
Aye, but I believe a cooldown on it would have made it so you can't spam it, while now you can still spam it, just not move. For some heavy attacks, this can be fine, but for some it gets completely ruined (i.e defensive heavy attack doesnt make much sense if u get locked in that position). A cooldown would have made it more "rotationlike" as it is in mmorpg's (yes this is not a mmorpg..), making it for example Heavy attack - light- light -light- heavy- light -light -light etc.
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08/09/17 - CWRP Update
Also rather have a cooldown on heavy attack instead of standing still while its happening. The stand still part ruins quite a bit of the heavy attacks.
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08/09/17 - CWRP Update
the new jedi models are purple or some shit, cant really test as i dont have the paths.
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04/15/2017 - CWRP Update
Oh that is true! It just feels a bit sad that we have to spec into ammo, and it could be like more force, or perhaps more effective force, i.e your force absorb now absorbs 7 points of damage per % rather than 5, and such changes (this fits more into defensive I realize while typing it), or your force repulse is now 25% more effective per % used, such things.
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04/15/2017 - CWRP Update
I love this update, /spar is dope, thank a lot Scott! EDIT: Any plans for a custom jedi tree in offensive? As it doesn't really do much for jedi atm.