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05/09/17 - CWRP Update


Scott
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Available next restart. If you are seeing model errors then restart your Garry's Mod and Steam FULLY.

Thank you to @KingofBeast and @aStonedPenguin for letting CWRP use DarkRP's weapon switcher. Thank you @Nomad for the battalion skin updated. Thank you to the dude who reported the two exploits.

  • Added Character Changing - /changecharacter
    • If anything isn't working as intended please report IMMEDIATELY. I have tried my best to make sure everything transfers correctly but I'm sure there is probably something I've missed.
    • There is a 5 minutes cool-down and you can't switch while wanted or jailed.
  • Added Grenade Ammo to Armourer
  • Added Weapon Switching UI
  • Added Double-Click to inventory buttons as a shortcut for the first action that shows in right click (so mostly equip/use).
  • Added restricted button press logs
  • Added detonator to damage logs
  • Added Shields to CPL+ on 9th
  • Added CWRP 2 tools to CWRP
  • Updated parts of the F4 UI and defcon
  • Updated jump height to stop players from jumping on heads
  • Updated RC to have all ranks up to COL
  • Updated the map to b4a : Fixes collision issues with rockets.
  • Updated models
    • 501st
    • Navy Upper and Lower rear admiral
    • 187th
    • 327th
  • Updated Weapons
    • Increased DC-15s ammo to 50 rounds
    • Increased DC-15a damage to 25
    • Increased sensitivity on M5 when aimed down sight.
    • Increased sniper damage to 150
    • Increased DE-10 big dick damage
    • Decreased DE-10 right of fire
    • Reduced the cost of DC-17 Sidearm to 3.2k
    • Increased DC-17 Sidearm damage to 15
    • Increased DC-17 Dual damage by 5, RPM by 20% and set magazine size to 15 each
  • Removed headhunter from the server - Lag really isn't worth it and I don't have time to recode atm.
  • Removed emotes and flashlight while jailed
  • Fixed Navy agenda permissions
  • Fixed ship auto-assist exploit
  • Fixed character deletion exploit
  • Fixed trainer logs and merged trained and training logs together
  • Fixed consistency issues with LT and 2ndLT tags
  • Fixed R2 Astromech not selecting correctly
  • Fixed 9th case
  • Optimizations and minor QoL changes that I don't remember
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Finally I won't have people cheering whilst in a cell. Honestly another great update and the change character thing means I won't have to risk having to relog and find out someone sniped the spot.

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I fully restarted everything, still have errors Got it now... i think


That's because the models were replace with the new ones. The server hasn't actually restarted yet because someone started an event as I wanted to update :V
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Available next restart. If you are seeing model errors then restart your Garry's Mod and Steam FULLY.

  • Added Character Changing - /changecharacter
    • If anything isn't working as intended please report IMMEDIATELY. I have tried my best to make sure everything transfers correctly but I'm sure there is probably something I've missed.
    • There is a 5 minutes cool-down and you can't switch while wanted or jailed.
  • Added Grenade Ammo to Armourer
  • Added Weapon Switching UI
  • Added Double-Click to inventory buttons as a shortcut for the first action that shows in right click (so mostly equip/use).
  • Added restricted button press logs
  • Added detonator to damage logs
  • Added Shields to CPL+ on 9th
  • Updated parts of the F4 UI and defcon
  • Updated jump height to stop players from jumping on heads
  • Updated RC to have all ranks up to COL
  • Updated the map to b4a : Fixes collision issues with rockets.
  • Updated models
    • 501st
    • Navy
    • 187th
    • 327th
  • Updated Weapons
    • Increased DC-15s ammo to 50 rounds
    • Increased DC-15a damage to 25
    • Increased sensitivity on M5 when aimed down sight.
    • Increased sniper damage to 150
    • Increased DE-10 big dick damage
    • Decreased DE-10 right of fire
    • Reduced the cost of DC-17 Sidearm to 3.2k
    • Increased DC-17 Sidearm damage to 15
    • Increased DC-17 Dual damage by 5, RPM by 20% and set magazine size to 15 each
  • Removed headhunter from the server - Lag really isn't worth it and I don't have time to recode atm.
  • Removed emotes and flashlight while jailed
  • Fixed Navy agenda permissions
  • Fixed ship auto-assist exploit
  • Fixed character deletion exploit
  • Fixed trainer logs and merged trained and training logs together
  • Fixed consistency issues with LT and 2ndLT tags
  • Fixed R2 Astromech not selecting correctly
  • Fixed 9th case

  • >* Added Clone Trainer Battalion
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    If you're anxious to see the new skins while stuck at school/work here's a link to a screen shot of all of them

    327th ~ alt text

    501st ~ alt text

    187th ~ alt text

    Clone Trainer Battalion ~ alt text


    Those are amazing...wow good job
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