Scott Posted January 26, 2019 Share Posted January 26, 2019 I am aware of some people unable to view their characters when connecting to the server. This update might fix your problem. If it doesn't please message me on Teamspeak and we can try and fix it. This update also has new download content so make sure you're downloads are enabled. If you are having trouble with downloaded content then please check here: Bodygroup changes to test out headshot and limb damage will be added in the week to allow next war games matches to end without major changes. Added back swimming animations. Added several weapons to NPC weapon selection Added stealth pack to loadout for ARF Added DC15A back to RP default loadouts Added cloaking devices For ARC & ARF class. Once equipped through loadouts menu you can use the HUD element to toggle it on or off or srp_cloak. Disables when you attempt to attack or aim. Added RM talents Increased stimkit healing by 10% Increased overstim amount by 5% Decrease revive time by 7 seconds Added weapon skins from Tobestar and Walker Updated several UI elements for clarity Spade UI Talents UI Boost HUD UI Element Remove text when looking at emplacements Updated tracers Updated ARF models to Walkers changes. Updated 501st and 327th colours. Updated battalion roster Added dropdown to sort by class as well as rank Who Invited/promoted/demoted Promotion/Demotion date Previous Rank Fixed notes Added button to ez view players character list Updated attack damage talent to PvE only Updated F4 menu group lists. Must enabled "Display Models in Group List" to enable these. Fixed attached group officers being unable to use menus of attached groups (possibly, hard to test solo). Fixed trial gamemaster Fixed TGM being unable to use Noclip Fixed issues with TGM status Fixed relationship tool being hidden from Q menu Fixed several log issues Character change ids being the wrong way around. Fixed several areas where steam names are being used instead of character names Fixed kill logs Fixed NPCs double shooting with new weapon base Fixed NPCs being unable to use new weapon base Fixed B2 weapons Fixed ammo missing on revive/stun (?) Fixed first person legs on several models Fixed some loadout items not showing correctly Fixed several other bugs that I don't remember Fixed 41st GC not being able to translate event characters text Fixed showing wanted players as arrested on the scoreboard Fixed Geonosian blood showing particle errors 14 2 Link to comment Share on other sites More sharing options...
Haddi Posted January 26, 2019 Share Posted January 26, 2019 nice update Link to comment Share on other sites More sharing options...
Elliot Posted January 26, 2019 Share Posted January 26, 2019 Noice Link to comment Share on other sites More sharing options...
Mushkin Posted January 26, 2019 Share Posted January 26, 2019 thx scooter Link to comment Share on other sites More sharing options...
StevieBob Posted January 26, 2019 Share Posted January 26, 2019 Heck now ARF enlisted with knives gunna stab me in sims Link to comment Share on other sites More sharing options...
$Mike$ Posted January 26, 2019 Share Posted January 26, 2019 k 2 Link to comment Share on other sites More sharing options...
Soulthy Posted January 26, 2019 Share Posted January 26, 2019 Well done Link to comment Share on other sites More sharing options...
Flanks Posted January 26, 2019 Share Posted January 26, 2019 Added back swimming animations? Can't wait to go back to swimming... Oh wait... 1 Link to comment Share on other sites More sharing options...
Cat. Posted January 26, 2019 Share Posted January 26, 2019 Hell yea 😄 Thx walker for the models Link to comment Share on other sites More sharing options...
Scott Posted January 26, 2019 Author Share Posted January 26, 2019 Just now, Might Be Yenn-Sey said: Heck now ARF enlisted with knives gunna stab me in sims I was thinking of nerfing knife damage next update unless you are behind someone and they are somewhat still. Just now, Flanks said: Added back swimming animations? Can't wait to go back to swimming... Oh wait... This is mainly for server2 maps. Link to comment Share on other sites More sharing options...
Hershel Layton Posted January 26, 2019 Share Posted January 26, 2019 Now this is epic. Link to comment Share on other sites More sharing options...
StevieBob Posted January 26, 2019 Share Posted January 26, 2019 Just now, Scott said: I was thinking of nerfing knife damage next update unless you are behind someone and they are somewhat still. Good, If anything they would need a range nerf. Damage is fine but if a Jedi is fighting a Knife user then the guy with the knife wins 9 times out of 10 purely becus of mobility and range Link to comment Share on other sites More sharing options...
Red Mist Posted January 26, 2019 Share Posted January 26, 2019 please nerf the knife, it is too dumb how it is atm. Link to comment Share on other sites More sharing options...
ChinChan Posted January 26, 2019 Share Posted January 26, 2019 Thanks dad Link to comment Share on other sites More sharing options...
Vlka Posted January 26, 2019 Share Posted January 26, 2019 Keen. Link to comment Share on other sites More sharing options...
Hershel Layton Posted January 26, 2019 Share Posted January 26, 2019 2 hours ago, Scott said: Fixed ammo missing on revive/stun (?) FFA sims are balanced now? :POGGERS: Link to comment Share on other sites More sharing options...
Alexos/Alli Posted January 26, 2019 Share Posted January 26, 2019 Good Link to comment Share on other sites More sharing options...
Leo Valen Posted January 26, 2019 Share Posted January 26, 2019 ok Link to comment Share on other sites More sharing options...
Hood Posted January 26, 2019 Share Posted January 26, 2019 Looks very nice Link to comment Share on other sites More sharing options...
Krassz Posted January 26, 2019 Share Posted January 26, 2019 Some nice stuff here! Link to comment Share on other sites More sharing options...
Hatch Posted January 26, 2019 Share Posted January 26, 2019 This is a epic update. Thank you supreme overlord epic gamer Scott Link to comment Share on other sites More sharing options...
Qwekan Posted January 26, 2019 Share Posted January 26, 2019 OH HELL YEA! Link to comment Share on other sites More sharing options...
Bearded Ginger Posted January 26, 2019 Share Posted January 26, 2019 Lots of work here gg, but when are we getting the 356th equestrian batallion? 1 Link to comment Share on other sites More sharing options...
Kagi Posted January 26, 2019 Share Posted January 26, 2019 Now this is pod racing 1 Link to comment Share on other sites More sharing options...
Scott Posted January 26, 2019 Author Share Posted January 26, 2019 Forgot to mention RP get their rifles back. Not sure why I did that in the first place. 1 2 1 Link to comment Share on other sites More sharing options...
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