Scott Posted June 7, 2017 Posted June 7, 2017 You might need to restart your Garry's Mod completely to get the new models. Also, if anyone can see the Republic Medic XO's materials just fine then hit me up because I lost the files. General Optimizations Added auto-training to players who already have a CT+ character Added the ability to set "allegiance" tags on event characters. (e.g. Replace CIS with Civilian Asshole) /settag Added Company models Torrent Company Updated Admiral Model Added name Jedi Obi-Wan - 212th Ki-adi-mundi - GM Anakin Skywalker - 501st Luminara Unduli - 41st Aayla Secura - 327th Shaak Ti - CTR Kit fisto - ARC Ima Gun Di - CG Quinlan Vos - ARF Mace Windu - 187th Plo Koon - 104th Easter egg :egg: Added Jedi Group chat. All Jedi in the Jedi Group will use group chat as normal. All Jedi in other battalions (the named Jedi) will use /Jedi to talk to the Jedi battalion or your team chat key as usually to talk to your linked battalion. Added named character support Named characters are now separate from ranks. This is assigned by using the edit button in the battalion menu. Adjusted some NPC damages Updated /roll to be more clear Updated NPC Spawner Now only notifies the owner if it was enabled or disabled. Only visible to the owner Fixed bug where the NPC proficiency was off by one in the UI. (It was always correctly set on the NPCs) Updated player rows to show the new edit menu instead of Kick and Set Rank buttons Fixed inconsistencies with rank casings Fixed CT and CR being notargetted by default Fixed compass not showing Fixed footstep sounds sometimes not overriding Fixed several more FPS issues with sabers and UI Fixed group team chat for CR, CT and Event Characters Fixed PermaProp tool issues Fixed being able to remove perma-propped items with the remover tool Fixed some NPCs not removing gibs on death Fixed Vice Admirals name Removed the gas button from armoury Removed officer permissions from WO Removed officer and button permissions from < MASTER and removed hangar from knight. Removed unneeded F4 settings
Scott Posted June 7, 2017 Posted June 7, 2017 Anyone who had a "named" character will need to assign themselves to it by pressing Edit Player in the F4 Menu. I was unable to give 212th, 212th AB, 41st, 41st GC their models because I was given uncompiled versions.
Hades Posted June 7, 2017 Posted June 7, 2017 Good update.. except the fact that 9th has no jedi :kappa: icri
Bubblezz Posted June 7, 2017 Posted June 7, 2017 Thanks for the update, but 212th models noooooo....... :(
Grub Posted June 7, 2017 Posted June 7, 2017 Good Update cant wait to get home and play on the server <3
Randy Danger Posted June 7, 2017 Posted June 7, 2017 Are Jedi is Quinlan. Nice. I'm glad we don't have the fish fuck
Scott Posted June 7, 2017 Posted June 7, 2017 @Snaps Not all named Jedi are added yet. With the exception of a few we just added the obvious ones for now. Once the bugs are worked out and we are decided 100% on the rest of the Jedi to add you will get one.
Mundis Posted June 8, 2017 Posted June 8, 2017 Can't wait to have Mace Windu for my gents and all of that when I get online in a bit.
Jakk Posted June 8, 2017 Posted June 8, 2017 Good shit Scott, just waiting on oppo rancisis jedi model then the server is complete
Scott Posted June 8, 2017 Posted June 8, 2017 @Stark thats always been there. its legacy stuff. c3p0 is a meme at this point :D
Twelves Posted June 8, 2017 Posted June 8, 2017 I'm currently the ARC Jedi, will I have to become Kit Fisto to keep my ARC Jedi? Or can I just remain my normal dude and get invited to ARC chat? 1
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