Scott Posted March 21, 2021 Share Posted March 21, 2021 Models for battalions and custom classes will be added over the next few days and available on the restart after that. Added S2 Maps Map List: https://trello.com/c/hTS3TB3o/2782-added-maps Added hacking mini-games Default bomb entities for GMs to quickly annoy everyone Hacking toolgun will let GMs create a list of minigames to apply to a prop with some predefined failure and success results to pick from Craftable tech item to interact with hackable panels around the ship, much like the current ship modules. Hackable panels will randomly be insecure. You must interact with these and complete the games to unlock/open any doors/buttons it may control More games will be added over time Added Weapon Modding system Craft modules to add to weapons that support mods Increase stats depending on the mod Mods include: Reduce Recoil Increase Ammo Capacity Increase Damage Reduce Shotgun Spread Colour infusers Purple Orange Green More to be added in the future Added hologram deck to RB and LB Added hacking skilltree Added flashlight brightness settings Please bind +alt1 and +alt2 to change these settings while your light is enabled Added labourer skilltree Added money update UI to main HUD bar Added new scoreboard Added custom titles for VIP Plus /cleartitle will clear a bad title as an SA Added ship module health status' in Left Bridge Added hyperspace status on right bridge Added ARC Recon drones Added auto-kick for non-VIPs if they have been afk for more than 15 minutes and server pcount is more than 110 players Added basic emotes Standing at ease, Hands up Added downtime interactions Take items to a drop point for RC+XP Cleanup puddles on the floors if found Wont spawn insisde of CSR, ESR, Training room and Staff room Added /staffnews Lets you set and/or see staff news Will display to you if you havent seen it since your last visit Added /requestrestart for VGM+ Requires 60% yes votes of total active GMs If the vote fails you must wait 1 hour to run the vote again Can only vote once the uptime hits 50 hours Added stim-kit cooldown debuff Added /forceloadoutclear For DA+ to clear the loadout of a player Added color reset button to cosmetic color picker Updated broadcast to accept non-event character Gamemasters Updated all recoil amounts for roblox players Updated sniper ready times and added a zoom mode to the DC sniper Updated pistol damages Updated AdvDupe 2 tool Updated Dialogue UI Updated and re-enabled dynamic flashlight Updated /give to work to and from civilian characters Updated jetpack cost, store, and consumption amount Updated jetpack networking to make first person smoother Updated XP to now ceil the number instead of floor it. This means you're probably getting an extra 1 XP each time you gain some XP Updated loadout menu to support modules and other improvements Will now show items you have equipped but not purchased from loadout Pressing the item you already own will preview the item. Right clicking will remove the item from your inventory. Updated textscreen Better preview Removed bad fonts, added SW font Multiline support Fixed an issue with rp_ragdoll setting the player twice on stun Fixed an issue with duplicate screenspace menus being created Fixed 212th medic classes being split incorrectly Fixed minigame end error stops random event system from working until restart Fixed VIP Plus UI issues Fixed Hangar preview vehicles not showing Fixed rp_npc_ent not drawing nametags correctly Removed module status tickers from the top of the screen. Now Navy must convey these changes Removed ammo capacity talent (now useless because everyone has ammo mods) Other small changes I dont remember + code cleanup 1 27 1 1 Link to comment Share on other sites More sharing options...
Ghostyy Posted March 21, 2021 Share Posted March 21, 2021 Pog Link to comment Share on other sites More sharing options...
Short Posted March 21, 2021 Share Posted March 21, 2021 Epic 2 Link to comment Share on other sites More sharing options...
Kahar Posted March 21, 2021 Share Posted March 21, 2021 15 minutes ago, Scott said: Added /requestrestart for VGM+ Requires 60% yes votes of total active GMs If the vote fails you must wait 1 hour to run the vote again Can only vote once the uptime hits 50 hours Is this for S3? Link to comment Share on other sites More sharing options...
asianpanda Posted March 21, 2021 Share Posted March 21, 2021 Very very cool. Link to comment Share on other sites More sharing options...
Haddock Posted March 21, 2021 Share Posted March 21, 2021 Mmmm content, I like. Link to comment Share on other sites More sharing options...
Savager Posted March 21, 2021 Share Posted March 21, 2021 Very cool Link to comment Share on other sites More sharing options...
Jacko Posted March 21, 2021 Share Posted March 21, 2021 Nice one Link to comment Share on other sites More sharing options...
Scott Posted March 21, 2021 Author Share Posted March 21, 2021 3 minutes ago, Kahar said: Is this for S3? For now yes 1 Link to comment Share on other sites More sharing options...
TheRealJay Posted March 21, 2021 Share Posted March 21, 2021 Epic Link to comment Share on other sites More sharing options...
Heinzy Posted March 21, 2021 Share Posted March 21, 2021 Update always pog Link to comment Share on other sites More sharing options...
-JaX- Posted March 21, 2021 Share Posted March 21, 2021 Exciting times Link to comment Share on other sites More sharing options...
|-Glax-| Posted March 21, 2021 Share Posted March 21, 2021 pogggggggggg Link to comment Share on other sites More sharing options...
MilanDO Posted March 21, 2021 Share Posted March 21, 2021 Pretty epic Link to comment Share on other sites More sharing options...
Sommer Ray Posted March 21, 2021 Share Posted March 21, 2021 Awesome shit 1 1 Link to comment Share on other sites More sharing options...
Kyle AKA Appo Posted March 21, 2021 Share Posted March 21, 2021 pogchamp Link to comment Share on other sites More sharing options...
Haze- Posted March 21, 2021 Share Posted March 21, 2021 Truly poggers! Link to comment Share on other sites More sharing options...
Murdoc. Posted March 21, 2021 Share Posted March 21, 2021 Cool Link to comment Share on other sites More sharing options...
Corgan Posted March 21, 2021 Share Posted March 21, 2021 Updated pistol damage? Hell yeah Link to comment Share on other sites More sharing options...
Nezha JINKX Lance- Posted March 21, 2021 Share Posted March 21, 2021 Dev server was best idea to test this stuff, we need dev server more for upcoming updates Link to comment Share on other sites More sharing options...
Pheo Posted March 21, 2021 Share Posted March 21, 2021 46 minutes ago, Scott said: Added ARC Recon drones Now gib ARF Drones plox and thamk 1 Link to comment Share on other sites More sharing options...
Krism Posted March 21, 2021 Share Posted March 21, 2021 Luigi LETS FUCKING GOOO.mp4 Link to comment Share on other sites More sharing options...
Blackky Posted March 21, 2021 Share Posted March 21, 2021 Sick! Link to comment Share on other sites More sharing options...
Tiberius Posted March 21, 2021 Share Posted March 21, 2021 Considering you need like 55 battery packs for one of the weapon modules and 10 the lowest for one of them and it takes a pretty long time to collect battery packs, do you think you will increase the droprate of battery packs on S1 or maybe have them as a drop from killing NPC droids? Link to comment Share on other sites More sharing options...
Void Posted March 21, 2021 Share Posted March 21, 2021 (edited) Why does CWRP get 10x better updates than danktown Edited March 21, 2021 by Void Link to comment Share on other sites More sharing options...
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