Posted October 11, 20231 yr Added new CG models. Added new RC models. Added optional damage types to sabers. Updated Area Triggers Added "HL2 effects" trigger action. Updated visual trigger area to show no matter what swep you have equipped. Fixed issues with applying actions that are already activated. Updated Lucky Nickel item Added a way to stack burying up to 20 times. Updated bury time. 50% faster on average. Updated XP per nickel from 30 -> 50. Fixed notifications not telling you if you failed or succeeded. Updated CG classes. Updated Containers Weapons drop down is now ordered. Setting Damage, Health and Armor to 0 will make them use the default values. Updated several custom classes. Updated command aliases: changecharacter -> cc changelevel -> map / changemap Updated the context menu. Fixed several errors with turrets. Fixed level up chime playing every time you received XP while at max level. Fixed several issues with math.random not being used correctly. Fixed some internal issues with /spar. Fixed Area Trigger actions: Fixed Door Trigger actions. Fixed "Remove Entity in Sight" action. Fixed Player -> Velocity saving.
October 11, 20231 yr 3 minutes ago, Scott said: Added new CG models. Â FUCK YEA 1 minute ago, Vertigo said: awesomesauce AGREED