Scott Posted May 8 Share Posted May 8 Updated Inventory system The inventory & item system was greatly updated on the server to support multiple cells of the same type and also store custom & persistent information on items as needed. For example we can now have modules with custom stat rolls when crafting, foods with custom stats and even crafting weapons in your loadouts to have different stats on them. You can drag cells over to other items to add to the stack or switch around the order. (hold shift to split stack.) There is a maximum amount of cells you can have and a maximum amount of items that can be stacked. These will change over time as I find a nice spot for them. They cannot be unlimited as the new crafting system will allow infinite combination of items which I will not want to store. Updated Weapons Experimental Recoil changes likely to be reverted in a week. Updated how akimbo blaster effect fire works. Updated scope and animation code to help with performance. Updated Cuffs R to interact. Can bind feet to stop someone from moving. Increased movement speed. Show a cuff icon above cuffed players. The icon is red when their feet are also bound. Updated 104th models and lore/classes. Disabled Easter content. Latest optimizations from Garry's Mod Lua updates. Fixed issues with several entities thinking they were NPCs. Fixed issues with custom bone animations. Fixed issues with VIP+ Fixed issues with Galactic Marine talent. Fixed Jet runspeed Fixed ARC Muzzle model path. Fixed some issues with weapon organizer. 4 Link to comment Share on other sites More sharing options...
tom nook Posted May 8 Share Posted May 8 1 minute ago, Scott said: Fixed Jet runspeed 2 Link to comment Share on other sites More sharing options...
omicron Posted May 8 Share Posted May 8 3 minutes ago, Scott said: Fixed ARC Muzzle model path. 🎉🎉🎉🎉🎉🎉🎉🎉🎉 Link to comment Share on other sites More sharing options...
Swinny Posted May 8 Share Posted May 8 Huge Link to comment Share on other sites More sharing options...
Articxx Posted May 8 Share Posted May 8 Wow! thanks scott! Link to comment Share on other sites More sharing options...
Aholicia Posted May 8 Share Posted May 8 Amazing work Scott, keep it up! - C.T. Aholicia Link to comment Share on other sites More sharing options...
TheRealJay Posted May 8 Share Posted May 8 Love the update! Thank you! Link to comment Share on other sites More sharing options...
solis Posted May 8 Share Posted May 8 Quote Updated 104th models and lore/classes. 1 Link to comment Share on other sites More sharing options...
Speedy- Posted May 8 Share Posted May 8 🔥 Link to comment Share on other sites More sharing options...
Jessie Posted May 8 Share Posted May 8 Great update Link to comment Share on other sites More sharing options...
Chihiro Posted May 8 Share Posted May 8 😈😈 Link to comment Share on other sites More sharing options...
Hatch Posted May 8 Share Posted May 8 1 hour ago, Scott said: Updated Cuffs R to interact. Can bind feet to stop someone from moving. Increased movement speed. Show a cuff icon above cuffed players. The icon is red when their feet are also bound. Link to comment Share on other sites More sharing options...
Jermaine Posted May 8 Share Posted May 8 @Hatch 1 hour ago, Scott said: Updated Cuffs R to interact. Can bind feet to stop someone from moving. Increased movement speed. Show a cuff icon above cuffed players. The icon is red when their feet are also bound. Guess I have to get on CW and cuff you 😔 1 Link to comment Share on other sites More sharing options...
Garry Bot Posted July 7 Share Posted July 7 This topic was locked on 07/07/2024 due to inactivity. 1 Link to comment Share on other sites More sharing options...
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