Scott Posted May 11 Posted May 11 Added WIP multi-step routing/moving for RTS. Will support looping route setup in the future. Hold Shift and right click to create a route like classic RTS games. Added search to trading item filters. Added new Avatars CIS Ship 1 CIS Ship 2 Naval Cadet Naval Officer Updated panels so they don't play the radio sounds if too many avatars are being shown. Updated Area Trigger Added Set health/damage over time Set how often it should run. Set if it should only run while the person is moving. Set the amount of health (negative values do damage). Added Play Sound Repeating Set how often the sound should repeat Set the delay between repeats Set if it should only run while the person is moving. Added Avatars Run an avatar with selected text and description when you enter. Moved "Remove entity" to the correct category. Shows icons on trigger definitions for anything that runs constantly while someone is in the trigger. Fixed RTS selection ignoring visibility. Fixed quests under-spawning NPCs because of the change to dynamic step goals. Fixed issues with step networking. Fixed end of screen auto-quest stats showing yourself instead of the real player. Optimize model-panel drawing. 1 6
YEET McGee Posted May 11 Posted May 11 Don't understand much, but it seems important so this is cool 👍
Zwin Posted May 11 Posted May 11 (edited) THIS IS AWSOME! springrolls also fucks with this update! Edited May 11 by Zwin
Apple Senior Posted May 11 Posted May 11 (edited) Is this how it feels to be instagram famous, essentially? Or better? Edited May 11 by Apple Senior
Chihiro Posted May 11 Posted May 11 5 hours ago, mikey said: first omg!!!!!!!!! ...youre making me angry...... 1 2
Quantum Posted May 12 Posted May 12 12 minutes ago, Mc Cheese said: Time to post this again even thought it's being rebooted Came here to see if this got posted 💀 1
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