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Posted
  • Added WIP multi-step routing/moving for RTS.
    • Will support looping route setup in the future.
    • Hold Shift and right click to create a route like classic RTS games.
  • Added search to trading item filters.
  • Added new Avatars
    • CIS Ship 1
    • CIS Ship 2
    • Naval Cadet
    • Naval Officer
    • Updated panels so they don't play the radio sounds if too many avatars are being shown.
  • Updated Area Trigger
    • Added Set health/damage over time
      • Set how often it should run.
      • Set if it should only run while the person is moving.
      • Set the amount of health (negative values do damage).
    • Added Play Sound Repeating
      • Set how often the sound should repeat
      • Set the delay between repeats
      • Set if it should only run while the person is moving.
    • Added Avatars
      • Run an avatar with selected text and description when you enter.
    • Moved "Remove entity" to the correct category.
    • Shows icons on trigger definitions for anything that runs constantly while someone is in the trigger.
  • Fixed RTS selection ignoring visibility.
  • Fixed quests under-spawning NPCs because of the change to dynamic step goals.
  • Fixed issues with step networking.
  • Fixed end of screen auto-quest stats showing yourself instead of the real player.
  • Optimize model-panel drawing.
  • Agree 1
  • Winner 6
Posted (edited)

THIS IS AWSOME!

 

 

springrolls also fucks with this update!

Edited by Zwin
Posted
5 hours ago, mikey said:

first omg!!!!!!!!!

...youre making me angry......

  • Agree 1
  • Funny 2
Posted
12 minutes ago, Mc Cheese said:

Time to post this again even thought it's being rebooted 

GuyWhoHaveLotAWater09042025013935.webp.1edc86ad6d9886c5c20f340f5feb679e.webp.9ee6ae98aa7b43755387fec8a23adab4.webp

Came here to see if this got posted 💀

  • Funny 1
  • Scott unpinned this topic
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