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Posted

All

Note - These changes will only apply to ZRP for now. They'll bring over with DT/C18's next update.

  • Weapon switch no longer shows up if you only have 1 weapon
  • Job Menu will now give a warning popup for all classes that cannot own doors, no longer just government (Hobos, Meth Heads, Zombies)
  • Added a lot of under the hood functionality for special teams to clean up code elsewhere

DarkRP

Note - These changes will only apply to ZRP for now. They'll bring over with DT/C18's next update.

  • Meth Heads no longer affect Karma when being killed or killing players

Zombies

  • Zombie Class
    • Now able to bust down doors, Thug style.
    • Max reduced from unlimited to 10
    • Reduced fortification destruction while leaping to a max of 3 props
    • Spawnpoints are calculated more intelligently now
    • No longer affect Karma upon killing or being killed
    • Death timer reduced from 30 to 20 seconds
    • Footsteps and attack sounds are now more fitting
    • Things are a bit less crowbar-y
    • HUD element for Lockdown will no longer be shown (sounds will still play)
    • Added walking animation
    • No longer able to kill Headcrabs
  • The cobblestone area in the spawn town is now a safe area. It rapidly kills Zombie players who touch it
  • Prop limit increased from DarkRP's 30 to 45
  • Human gibs will now only restore 18 HP (from 25) and 10% Hunger (from 100%)
  • Unlicensed weapons are no longer part of default laws (ZRP ONLY!)
  • Unbreakable tool is now SA+ (only applies to ZRP)
  • Hopefully fixed momentum script breaking sometimes
  • Fixed HUD Lua error for Medics and Cops
Posted

Issues with this update

  1. I spawned in the middle of town as a zombie, Thanks penguin
  2. Headcrabs unkillable? how do you get rid of them now?
  3. Didn't zombie class already have 10 slots max?
Posted
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1. I spawned in the middle of town as a zombie, Thanks penguin


What's penguin have to do with this?
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2. Headcrabs unkillable? how do you get rid of them now?


**Zombies** can't kill headcrabs
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3. Didn't zombie class already have 10 slots max?


It was a hotfix, not an original part of last update. Therefore, it gets listed here.
Posted
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**Hot change:** Zombies can now bust down doors, Thug style.


![alt text](https://media.giphy.com/media/l0MYA9qK7ngVRBr4k/giphy.gif)
Posted
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![alt text](https://media.giphy.com/media/l0MYA9qK7ngVRBr4k/giphy.gif)


https://media3.giphy.com/media/uDwKGxTFrADvO/200.gif
Posted
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Unbreakable tool is now SA+ (only applies to ZRP)


What if someone is trying to build with wooden breakable props and someone keeps breaking them? Since that can't kill them for doing so. Could you make it so zombies just by-pass the unbreakable tool if possible? Thanks for the rest though.
  • 1 year later...
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