Scott Posted December 29, 2018 Posted December 29, 2018 Added /raid | /startraid 60% of officers must vote yes. If the raid vote passes you can now raid. A notification and a timer will be added to your HUD. When the timer hits 0 the raid will end and a notification will tell you to leave the base. When the raid has ended a cooldown will be display on your HUD. You cannot do another vote or raid until the time runs out. When the raid is over you must make your way to the exit (you can defend yourself still). Added simple threat system. Any terrorist that has been caught changing to a weapon will be marked as a threat. Threat lasts 5 minutes. Cleared when you die. Indicated on top of your head by an explosion icon. Can only be seen up close. Added several officer ranks to terrorist battalions Added Infantry4 to terrorists Added classes to 65th and given building tool. Added sounds to mosin. Updated damage hooks to be more efficient. Updated radio capture notifications to show what faction has taken it. Updated radio capture rewards. Updated cache capture event Fixed bug with 5 locations being under the world. Terrorists now get 1.5k for defending them. Nato now get 3k when they blow up all 3 caches. Reduced cache count from 4 to 3. Updated grenades to start countdown from thrown instead of when it stops moving Updated F1 and flash grenade explosion times. Heavily reduced. Updated M401, Mosin and M249 sensitivity Updated threatcons to only show to your allegiance. Updated 65th default weapon from M16 to M4A1 Updated recoil, sights and center point of M249. Updated recoil and damage M4A1 Updated prone to reduce recoil by 30% Updated models for some classes. Fixed models for middle ranked terrorists. Fixed damage double logging Fixed /gforceinvite not saving class specified Fixed battalion list not changing when you change sides Fixed some models being errors Fixed trained and untrained tags being swapped for NATO and Terrorist units Fixed rockets not exploding when hitting the skybox Fixed minefield clipping into side of base walls. Fixed weapons clipping into other objects when a scope was attached. Other things I do not remember. 6 2
Leo Valen Posted December 29, 2018 Posted December 29, 2018 Of course when I go to sleep it releases lmao very good update tho, us 65th are gonna be more useful now
Blackky Posted December 29, 2018 Posted December 29, 2018 Nice! I’m ready to get back on and check this out.
TronaNmo Posted December 29, 2018 Posted December 29, 2018 6 minutes ago, Leo Valen said: Of course when I go to sleep it releases lmao very good update tho, us 65th are gonna be more useful now You guys have C4s, dont say youre useless before that.
Dorn Ellisu Posted December 29, 2018 Posted December 29, 2018 Awesome. I love seeing constant updates.
Gray Posted December 29, 2018 Posted December 29, 2018 3 hours ago, Scott said: 60% of officers must vote yes. If the raid vote passes you can now raid. A notification and a timer will be added to your HUD Is there a system that accounts for AFK officers, so say the vote expires they will not be included in that 60%?
CrunchyNapkin Posted December 29, 2018 Posted December 29, 2018 You guys should add attachments to weapons
Cherl Terell Posted December 29, 2018 Posted December 29, 2018 3 hours ago, Scott said: Other things I do not remember Nice
Vertigo Posted December 29, 2018 Posted December 29, 2018 can't wait to eliminate those filthy american soldiers!
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