Scott Posted December 3, 2021 Posted December 3, 2021 Updated map to b7v Added LFS Replacing old flight and ground vehile system Added any skins they support to the cosmetics menu Includes the NU-Class ship & ATTE Extended AI support and more vehicles to be added in the future Added christmas decorations Christmas related update to come soon Added LOA tag support to groups Just create a LOA tag and apply it to players Added/updated models ARC 41st 104th 327th RP Added Auto Training First iteration of auto-training. Players no longer require a trainer and will instead be trained upon completion. Suggestions welcome, test ideas are not welcome. You may access the training as a trained person inside the CT room or ERL. A message will be sent to everyone when someone has trained. You can disable this in the F4 menu Added ADS on jetpack You must be off the ground to use this Added timer entity Added news ticker discorb bot support So I can send global notifications like restarts from discord Added redlight minigame Get to the safe zone without getting caught by the fighter Updated webhooks Added restart and update hook support Added test button that sends a small message to your applied hook url Fixed several issues with updating webhook urls Updated Arena Added the ability to increase the arena size for future minigames Updated group auto-remove Increased grace period to 90 days Does not remove commanders or classes Updated hangar menu Cleaner & now shows the previews correctly Updated halloween consumables to give less HP while in off-season Updated Labourer Talent Can now carry two boxes Melee strength at level 10 now gives 1 exra fist damage per level Updated repairing and vehicle locking to work with LFS and changed how range detection works Updated stealthblasster damage and ammo count Updated UFO pet lighting Fixed healing props and dead players as Jedi Fixed Droideka command info Fixed saber system handling damage when it has no force powers Fixed security modules not locking hyperspace buttons Fixed issues with webhooks Fixed an issue where passives would only activate the last passive in the tree Fixed dialogue issues Minor optimisations 3 8 1 1 1
Greggo Posted December 3, 2021 Posted December 3, 2021 8 minutes ago, Scott said: Updated group auto-remove Increased grace period to 90 days Does not remove commanders or classes 8 minutes ago, Scott said: Fixed security modules not locking hyperspace buttons
Splimk Posted December 3, 2021 Posted December 3, 2021 So i guess some models are yet to come since some arent coded in atm ? anyways very Cool!
Murdoc. Posted December 3, 2021 Posted December 3, 2021 It's not locking the hyperspace because it's intentional. Squid Game comes to SSRP
Spyro Posted December 3, 2021 Posted December 3, 2021 LFS AS COME BROTHERS, THIS IS NOT A DRILL. I REPEAT. THIS IS NOT A DRILL! 1
Shazzy Posted December 3, 2021 Posted December 3, 2021 Me fucking around with the new ships and vehicles 1
Garry Bot Posted February 2, 2022 Posted February 2, 2022 This topic was locked on 02/02/2022 due to inactivity. 1
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