aStonedPenguin Posted May 13, 2023 Share Posted May 13, 2023 Org Overhaul Continued - Allies and Enemies: You may now mark other orgs as allies or enemies Allied/Enemy status is noted above other players heads and on doors with an icon You are not required to reciprocate an alliance/enemy status, you may change another orgs status at any time regardless of what they have your org set as Other orgs who have defined you as an ally/enemy will be displayed under "external relations" Requires the manage org permission to change relations Spoiler A63D1.mp4 Sledge Hammer: The sledge hammer is both a mele weapon and versatile raiding tool in one This does not replace other raiding tools, but it does augment them Cost 45k for a shipment of 10 from Black Market Dealers Does 50-112 damage per hit based on distance and RNG Raiding Actions: If you are not a raiding class these simply won't work Can break down doors in 10-15 hits (20-30 seconds) Can destroy a prop in 4-8 hits (8-16 seconds) Spoiler GlaringArmednylonshrimp.mp4 Deployable Lock Drill: Deployable lock drills are functionally the same as deployable crackers are to keypad crackers Takes 5 seconds longer than a lockpick for a total of 30 seconds without upgrades Cost 21k for a shipment of 10 from Black Market Dealers Pro Thief spawns with one Walk/Run Speed System: The way walk/run speeds are handled has been totally re-coded to be more consistent Instead of things such as taser or drugs setting your speed to a static number these things now add stacking percentage buffs or debuffs to your base speed What this changes: Speed alterations stack so for example you may now take Meth and Coke for a combined +210% speed You may use speed altering drugs freely to help in evading a tase Coke gives +100% speed Meth gives +110% speed Taser takes -90% speed This fixes multiple things: Fixes taking more than one speed altering drug resetting your speed when the high from the first drug expires Fixes taking speed altering drugs while being tased bugging your speed Spoiler WelltodoEagle.mp4 New Entity Models: Replaced some models that couldn't be gravity gunned Shrooms Poop New Skill - Professional Tweaker: Increases spawn health as Meth Head Level 1: 30 HP Cost 1k Karma Level 2: 35 HP Cost 2k Karma Level 3: 40 HP Cost 4k Karma Level 4: 45 HP Cost 6k Karma Level 5: 50 HP Cost 8k Karma Misc: Added apparel adjustments Added a HUD indicator when your purchased credits arrive When a ziptied player is being carried their name tag is now shown Fixed being unable to strangle on ZRP Fixed a bug where rona events wouldn't end Fixed an issue with our cache server not connecting when the server starts making it so RP names can't be changed 20 2 2 Link to comment Share on other sites More sharing options...
Jaidon-Particles Posted May 13, 2023 Share Posted May 13, 2023 yes cool Link to comment Share on other sites More sharing options...
Vertigo Posted May 13, 2023 Share Posted May 13, 2023 1 3 Link to comment Share on other sites More sharing options...
Minnesota_Legit Posted May 13, 2023 Share Posted May 13, 2023 ¯\_(ツ)_/¯ 1 1 Link to comment Share on other sites More sharing options...
Danny Reinheld Posted May 13, 2023 Share Posted May 13, 2023 yo this is actually nuts Link to comment Share on other sites More sharing options...
Loser Posted May 13, 2023 Share Posted May 13, 2023 Wwwwwwwwwwww Link to comment Share on other sites More sharing options...
kankan Posted May 13, 2023 Share Posted May 13, 2023 W penguin Link to comment Share on other sites More sharing options...
Sh4do Posted May 13, 2023 Share Posted May 13, 2023 23 minutes ago, aStonedPenguin said: New Entity Models: Poop Thank the lord 🙏🙏🙏🙏🙏🙏🙏 Link to comment Share on other sites More sharing options...
Molli Titsworth Posted May 13, 2023 Share Posted May 13, 2023 23 minutes ago, aStonedPenguin said: Deployable Lock Drill: Deployable lock drills are functionally the same as deployable crackers are to keypad crackers Takes 5 seconds longer than a lockpick for a total of 30 seconds without upgrades Cost 21k for a shipment of 10 from Black Market Dealers Pro Thief spawns with one Spoiler Link to comment Share on other sites More sharing options...
Eric Posted May 13, 2023 Share Posted May 13, 2023 Another feature-packed update that brings some exciting changes. That ally/enemy indicator is something I've fantasized about since my RXA days, though I never did get around to actually suggesting it. Link to comment Share on other sites More sharing options...
Hatch Posted May 13, 2023 Share Posted May 13, 2023 Babe wake up, I’m in the sup update. 1 1 Link to comment Share on other sites More sharing options...
whodini Posted May 13, 2023 Share Posted May 13, 2023 i'm still dreaming about blowtorches being added sick update though Link to comment Share on other sites More sharing options...
MissYini Posted May 13, 2023 Share Posted May 13, 2023 Love it!! Link to comment Share on other sites More sharing options...
Kirk Hamster Posted May 13, 2023 Share Posted May 13, 2023 1 hour ago, Hatch said: Babe wake up, I’m in the sup update. Who you got on your payroll to be a feature Link to comment Share on other sites More sharing options...
TWO VHS COPIES OF THE IRON GIANT Posted May 13, 2023 Share Posted May 13, 2023 great update 2 Link to comment Share on other sites More sharing options...
SladeAZ Posted May 13, 2023 Share Posted May 13, 2023 Very nice, sledgehammer is a bit buggy, other than that, solid poop update~ Link to comment Share on other sites More sharing options...
ZAW Posted May 13, 2023 Share Posted May 13, 2023 looks fun Link to comment Share on other sites More sharing options...
beep Posted May 13, 2023 Share Posted May 13, 2023 great update! been hoping for those drills for a while. keep up the good work Link to comment Share on other sites More sharing options...
Indie Posted May 13, 2023 Share Posted May 13, 2023 ok now add perma sledge to credit shop please and thanks 😉 Link to comment Share on other sites More sharing options...
7 more days Posted May 13, 2023 Share Posted May 13, 2023 So never adding anything from the steam workshop was a lie eh Link to comment Share on other sites More sharing options...
Cee Breezy Posted May 14, 2023 Share Posted May 14, 2023 unique update! Link to comment Share on other sites More sharing options...
HyperActive Posted May 14, 2023 Share Posted May 14, 2023 Another awesome update! Link to comment Share on other sites More sharing options...
ninja ali a six6nine9 Posted May 14, 2023 Share Posted May 14, 2023 11 hours ago, aStonedPenguin said: Org Overhaul Continued - Allies and Enemies: You may now mark other orgs as allies or enemies Allied/Enemy status is noted above other players heads and on doors with an icon You are not required to reciprocate an alliance/enemy status, you may change another orgs status at any time regardless of what they have your org set as Other orgs who have defined you as an ally/enemy will be displayed under "external relations" Requires the manage org permission to change relations Reveal hidden contents A63D1.mp4 5.6 MB · 0 downloads Sledge Hammer: The sledge hammer is both a mele weapon and versatile raiding tool in one This does not replace other raiding tools, but it does augment them Cost 45k for a shipment of 10 from Black Market Dealers Does 50-112 damage per hit based on distance and RNG Raiding Actions: If you are not a raiding class these simply won't work Can break down doors in 10-15 hits (20-30 seconds) Can destroy a prop in 4-8 hits (8-16 seconds) Hide contents GlaringArmednylonshrimp.mp4 6.91 MB · 0 downloads Deployable Lock Drill: Deployable lock drills are functionally the same as deployable crackers are to keypad crackers Takes 5 seconds longer than a lockpick for a total of 30 seconds without upgrades Cost 21k for a shipment of 10 from Black Market Dealers Pro Thief spawns with one Walk/Run Speed System: The way walk/run speeds are handled has been totally re-coded to be more consistent Instead of things such as taser or drugs setting your speed to a static number these things now add stacking percentage buffs or debuffs to your base speed What this changes: Speed alterations stack so for example you may now take Meth and Coke for a combined +210% speed You may use speed altering drugs freely to help in evading a tase Coke gives +100% speed Meth gives +110% speed Taser takes -90% speed This fixes multiple things: Fixes taking more than one speed altering drug resetting your speed when the high from the first drug expires Fixes taking speed altering drugs while being tased bugging your speed Hide contents WelltodoEagle.mp4 8.87 MB · 0 downloads New Entity Models: Replaced some models that couldn't be gravity gunned Shrooms Poop New Skill - Professional Tweaker: Increases spawn health as Meth Head Level 1: 30 HP Cost 1k Karma Level 2: 35 HP Cost 2k Karma Level 3: 40 HP Cost 4k Karma Level 4: 45 HP Cost 6k Karma Level 5: 50 HP Cost 8k Karma Misc: Added apparel adjustments Added a HUD indicator when your purchased credits arrive When a ziptied player is being carried their name tag is now shown Fixed being unable to strangle on ZRP Fixed a bug where rona events wouldn't end Fixed an issue with our cache server not connecting when the server starts making it so RP names can't be changed ADD NEW JOBS PLEASE 1 Link to comment Share on other sites More sharing options...
Hatch Posted May 14, 2023 Share Posted May 14, 2023 4 minutes ago, ninja ali a six6nine9 said: ADD NEW JOBS PLEASE suggest them. https://forum.superiorservers.co/forum/22-suggestions/ 1 Link to comment Share on other sites More sharing options...
605Prophet Posted May 14, 2023 Share Posted May 14, 2023 W🤘 Link to comment Share on other sites More sharing options...
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