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Scott

Root
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Everything posted by Scott

  1. Added flamethrower fuel to perma-ammo store item. Added {my.Location} and {aimPlayer.Location} macros to bind menu. Updated GML+ prop limit to 650 from 500. Updated sound system to try and limit all HL2 sounds from being "global". Updated blacklist for simrooms. Updating binding menu to be populated with empty server binds to make it clearer what is available. Updated server binds to be unbound by default. Updated rank required to edit battalion agenda and settings to MAJ+ from COL+. Updated Cadet so they cannot set bodygroups or skins via cosmetics menu. Fixed logs showing coords instead of location names for non-playerevent logs. Fixed nicknames showing above a players head even when names are toggled off or the player is invisible. Fixed ERL buttons from being restricted to ECs. Fixed issues with credit purchasing system. Fixed issues with EE3 sometimes having bad bullet spread. Custom class updates. Bigger updates to follow this week including dailies.
  2. Give up? Give us? Just override the bind like any video game. Add a bind, click the drop down to select "Server Bind" and then select the "Add Marker" bind. Ive moved them to the numpad in the next update.
  3. No more snow. Added recruitment posts. Allows players in the CT spawn room and ERL to see all available clone battalions. Battalions can set markdown advertisements that can be seen here. Battalions can set an "open door" policy that allows any new player to join from this menu as a Cadet. If a tryout is being ran they will show here and CT's can click "show me" to mark it in the world for 1 minute. Added Cadet rank. This rank is below private. More restrictions than private. Cannot get specialty loadout items. Added bind menu from DarkRP. Setup binds easily to override certain game functions or to run your own console and chat commands. Added crates to Observation deck. Added mepm/metarget The same as /me but requires a target to also send the /me to regardless of their distance from you. Added describepm/describetarget The same as /describe but requires a target to also send the /me to regardless of their distance from you. Added viewmodel weapons console commands. viewmodel_flip. viewmodel_offset_x. viewmodel_offset_y. viewmodel_offset_z. Added a setting to display a players nickname above their head. Updated staff logs Added some logs (more buttons, claimable board changes, grenade throws). Added locations to several logs (voice, damage, kill). Fixed some logs (money values showing incorrectly). Updated jail cell spawns for REPUBLIC, CIS and SITH. First 2 cells are now for CIS and SITH only. Updated stimkit to allow self stim while using the jetpack. Updated simroom panel to restrict certain weapons and npcs. Updated force pull armor to have a 100AP cap (or if a max cap is set via talents). Updated tryout button on the F4 battalion menu to clearly show that a battalion is actively recruiting. Updated ER button to be restricted to Navy, CG, 104th and NCOs. Fixed forced pull power passives not being applied.
  4. Added leaderboard system. Added patrol leaderboard. Added package leaderboard. Updated flamethrower. Flame droplets start further away from the nozzle. "Direct" firemode allows you to have no flame droplets but incur a damage pen. Fixed Zombie Trooper loading wrong model. Fixed /setfuel only running on the command runner.
  5. Small update to start with a fresh slate for 2025 updates!. Please check https://trello.com/b/tCdmsn2g/ssrp-cw to see what is planned! Added new year bundle (2 day late w/e) 1 animated calling card. 2 pets (including a robot that follow you). 2025 Firework XP RC Added V-19 to hangars. Updated patrols to be like the older legacy "instant" progression patrols. 2 people required to pass through the point but do not need to stand and wait for a capture. Rewards are based on how many points remaining from when you joined the patrol. Fixed weird issues with Message of the Day colours. Fixed some issues with remote det satchel causing crashing and low server fps issues. Fixed creating characters not updating your character menu (had to restart to fix). Fixed "Welcome" rewards popup showing over new player tutorial. Fixed (temporary) cac fungal/zombie clone models spawning half way through the floor. CC Updates
  6. Added calling cards provided by Falcon. Added settings menu to Battalions. Currently used to set Message of the Day. Added Message of the Day to battalions. Displays a message to you in chat when you connect. Useful for any quick updates or reminders. Added chat message to notify of public or private agenda changes. Private agenda also shows if it changed while you were offline. Added Sphere zone shape to Area Triggers. Added Trading Terminal to armory. Added "srp_safety" command to safety weapons. Added NU-Class shuttle to hangars. Added Ship skins. ETA-2 V-19 Updated Maroon crystal color. Updated /setmarker to not place the marker in the center of the prop if a prop was the target. Updated out of combat character changed timer to 60 seconds from 120 seconds. Updated Q menu weapon list categories to move custom weapons to another list. Updated /go to ignore Auras. Updated media volume so it is no longer shared with DarkRP. Updated impact grenade damage and cooldown (75 -> 150, range 150 -> 200). Fixed Hangar previews being off-center. Fixed Hangars not capturing camera correctly when in third-person. Fixed cosmetics menu overlapping models on previews. Fixed calling cards sometimes showing video controls. Fixed GL not working with NPCs. Removed CSR module controller.
  7. Added Snow variant of the map. Increased the Third Floor height with a temp darker material (another darker material will replace it). Removed divider in armoury for a later update. Added Battlepass including but not limited to: 35 levels including. Winter related titles. Various animated calling cards. A clone backpack emote with moving draped cloth. Added drone for GMs to use instead of the ARC drone. Added Saber Throw to the Event Saber. Updated Council and Master path health values to be inline with Guardian health. Updated scoreboard to show parent and child battalion players. Updated DLT-19 and EE3 view models. Updates their hands to be like the others. Updated EE3 to have a working scope. Thank you @Tobester Increased max NPCs to 150 from 100. Removed spawn cap from HGM+. Fixed colours being set incorrectly on some lightsaber crystals (they would look grey/white depending on your saber colour). Fixed an error with drones when first flying a drone. Fixed missing heading material on camera (replaced with crosshair system). For the new years will we have 2 new auto-quests alone with the auto-quest starting function (for a total of 4 auto-quests). This is a basic objective "quest" system for everyone on the ship to complete together while there are no events running.
  8. Smaller update while we switch back to the Liberator. Added Wulff Yularen as GM avatar. Updated default media volume to 2%. Updated Dantooine. Added MHB and Barracks spawn points. Added Hangar A and Hangar B locations. Added MHB location. Restricted engine room buttons to naval, cg & high officer. Updated packages to scale differently if you used a vehicle during the transportation. Fixed Nextbots not spawnable in Q menu. Fixed permissions for lore names in multiple cases (mainly hangars). Fixed non-battalion characteres being able to spawn the speeders. Fixed being able to switch to LVS vehicles from a non-LVS chair. Fixed high officers not being tagged with the NCO permission (fixes several issues where NCO was the only requirement). Removed combat cooldown on changing from an EC to any other character.
  9. Added all (but patrols) the things for the new DDay map. Added Juggernaut. Added the Garry's Mod camera. Added DLT-19. Can force some NPCs to move back if blaster rounds land close to them too often. Added roleplay Datapad to armory. Updated EE3 safety and sprint stances. Updated EE3 damage and recoil. Updated LVS bomb damage across the board. Updated Y-Wing. Added another bomb type to the Y-Wing Bomber. Improved camera positioning. Increased both variants HP and SP. Updated Turret HP levels. Updated gmtellall to stay up for 15 seconds instead of 5 seconds. Updated event characters to no longer use talents. Updated 41st building health and material requirements. Updated 187th Jetpack missile damage. Updated RC costs of some weapons. Updated Saber network code to be more efficient. Updated E5 damage (slightly reduced). Fixed 41st Crit Aura not showing buff. Fixed AT-RT having no footstep sounds. Fixed DDC Defender using wrong hold type. Fixed STAP player visual being all kinds of fucked up when the STAP was not upright. Fixed crashing issues with animal Nextbots. Fixed grenades easily clipping through planes that are close to the players shooting position. Fixed some LVS AI team alignment settings.
  10. Note: You may need to fully close your Garry's Mod client if you are experience errors with models. Enabled Nextbot on Server 1. Fixed issues with certain Nextbots when they die. Added LVS Vehicles. Slave 1. ETA 2. CIS Land Speeder. ATRT. Dwarf Droid. V19. Anti-Inf Turret. Anti-Vehicle Turret. Anti-Air Turret. Added 41st buildables. Barricade Moon. Barricade Standable. Dragon teeth. Translation Cabin. Guard Tower. Critical Chance Tower. Added ETA 2 to hangars. Added ESR sim room spawner. Added EE3 rifle to armoury. Added rust-like building props. Added modular starwars props. Added Mayday, Hexx and Veetch to the 327th Star Corps. Updated building. Salvage speed from 10-20 seconds to 5-15 seconds. Placement cooldown from 5 seconds to 3 seconds. Updated battalion Jedi classes to share a 60 slot limit. Updated Jedi revive cooldowns and added a cooldown icon. Updated XP to be global and no longer on a per-character bases. Fixed Devastators. Fixed being able to attempt to revive someone already being revived. Fixed transparency issues on saber ability bar in brighter maps. Fixed an issue where some clients could not download the simroom manager map images. Fixed Azure being on the incorrect team.
  11. Winter is here. Enabled Christmas stuff. Santa store. Gifting options from Santa. The famous daily present. (24 hour cooldown or 12 hours if you own the 2022 bundle.) Enabled the older Christmas bundles. Added force power leveling. Gain force points by using abilities and using artifacts. More abilities augmentations will follow. Added Sim-room NPC blacklisting. Rancors, ceiling and wall NPCs. Updated Jetpack sounds for landing, taking off and constant looping. Updated saber force bar visual to show % of max force rather than % of 100 force. Updated saber burn damage to be reduced by 80% when absorbing. Fixed ARC ARF run-speed not adjusting with ARC run-speed. Fixed some force powers missing icons. Fixed issues with some battalion models.
  12. beg stoned i dont deal with drp credit shit
  13. From now until Wednesday December 4th you can earn 20% extra credits when you buy $10 or more from the credit pages of any server.
  14. Note: Issues with 327th models are being worked on. Added Sim Room manager to CSR. Place NPCs around the room. Right click to change class, model and health. Set wave settings. How many waves (max 10), Delay between waves (2-30 seconds). Minimum amount of spawns per wave (If set it will spawn a random # of enemies between this and the max spawns). In the future it will be added to the other rooms and control player health, armour, weapons and player models when they leave/join the area. Added Evo class and Evo cosmetic selection for 104th. Added the suggested GM models. Added holotable to Temple. Updated 327th models. Updated RTS. Added context options for trains and some SUP entities. Added "Remove Prop" and "Break breakables" (glass/wood) context action. Added patrolling action. Added camera pitching. Added grouping system to RTS. ALT + NUMPAD NUMBER to create a group (Example: ALT + NUMPAD 2 will create a squad that is bound to NUMPAD 2). Pressed a NUMPAD NUMBER to select a created squad or click the group shield at the bottom right of the screen. Updated UI layout with some non-numeric key binds. Any unit specific action (like NPC moving) can be activated with ALT + 123456 or their key bind (R for roam). Updated drag selection to be way more accurate. Updated context menu selections. Removed FOV warning as the new selection system no longer requires it. Updated "Spooky Scary Skeletons" emote to stop. Updated scoreboard to show staff and gamemaster rank more clearly. Fixed group storage deposits if the storage did not have the item already. Fixed "Add Velocity" area trigger action not saving/loading correctly. Fixed gamemaster scoreboard menu list. Fixed /setgamemaster using staff rank priority. Fixed wasting resources on loading player data that isn't always needed. Fixed slow loading achievements.
  15. Added "transfer" button between linked battalions. Updated Gamemaster. Now part of the SUP bAdmin addon (So DarkRP can have GMs too). Updated Hologram. Added NPCs showing in range of target. Added bullet tracers. Updated how a pilot is displayed. Moved further above the table. Range that things are tracked around them is increased. Downscale all entities in range. Show some basic effects if the ship supports it. Updated to remove the target from the table if no one is near it. Fixed ships/props not showing in range of target for bridge hologram table. Fixed July 4th player model being available all the time. Fixed vault door not having a button on the inside of the vault. Fixed dissolve effects removing tracers.
  16. Added temple vault door button. Added cosmetic loading of presets (last saved or applied preset will be used). Updated GM rewards. GM rewards now reset every 2 months. Increased all RC rewards. Increased all XP rewards. Replaced some xmas tokens with sales tokens. Adjusted credit rewards. One calling card. Fixed cosmetic titles/title effect settings not saving.
  17. Small update. Content update on Sunday. Updated the map to b8a_temple. Some texture changes (mostly in the Temple lobby). Added a doorway to the temple vault (door system will be on Sunday). Added doors to Temple ESR & Dojo. Optimized the map. Updated some classes. Updated knife costs (50c decrease). Fixed store token state when they expire. Fix issues with inventory item selection menus. Removed Halloween.
  18. Small update with the mandatory Garry's Mod update. Cooking Updated ingredient list menu to allow you to endlessly replace selected ingredients. Updated cookbook to allow you to automatically place a pot (or use an empty one on the stove) and include the ingredients. Removed confusing "Add Ingredients" instruction under the pan. Zombies Zombie job works like the ZRP zombie but with a Claw SWEP. You can only live in the subway like meth-heads but gain extra Battlepass XP for killing humans and humans get extra XP for killing you. Misc Fixed Pocket UI centering when you have hidden items Fixed Pocket "Delete Some", "Delete All" buttons not updating the Pocket UI correctly Pocket "Drop Full Shipment" will now let you drop a shipment using as many items as you can instead of needing the full amount. Fixed White Galaxy knife variant world models showing material errors.
  19. whats the issue
  20. Enabled Halloween content. Added Halloween 2024 Battlepass. Added Temple. Optimized the map overall. Added new Temple. Heavily WIP. Check the pinned suggestion thread. Rooms. Empty sim room (claimable). Dojo (claimable). Library. Archives. Aqua-Halls. Zen room (currently under construction). Council Room. Outdoor gardens/landing area. New LAAT in MHB will only allow Jedi to travel to the Temple! Fixed shotgun spread module setting spread modifier to .2 instead of 0.02 when module override talent is enabled.
  21. The whole of Garry's Mod has access to all TF2 stuff if you install the game; there is no copy pasting because we're allowed to use mountable content. The server doesn't distribute or even have them stored anywhere genius.

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