aBear Posted November 16, 2018 Share Posted November 16, 2018 Damn, anarchist slots will probably all be taken since they get the zipties and now the pickpocket gets buffed. Link to comment Share on other sites More sharing options...
lucim Posted November 16, 2018 Share Posted November 16, 2018 Damn rip to that one nigga who for sure loses 10 c4 to a pick pocket, yikeeees 1 Link to comment Share on other sites More sharing options...
aStonedPenguin Posted November 16, 2018 Author Share Posted November 16, 2018 7 minutes ago, lucim said: Damn rip to that one nigga who for sure loses 10 c4 to a pick pocket, yikeeees Considering having just 9 other items in your pocket lowers the chance of losing it to about 6% I wouldn't worry about it too much. 1 Link to comment Share on other sites More sharing options...
lucim Posted November 16, 2018 Share Posted November 16, 2018 (edited) 6 minutes ago, aStonedPenguin said: Considering having just 9 other items in your pocket lowers the chance of losing it to about 6% I wouldn't worry about it too much. For sure, a lot of people have full pockets and space upgrades Just saying it’s bound to happen to someone sometime and they are bound to be pissed off lol. Some anarchist got lucky and spent $0 on something that costs me days to earn, honestly if it would take 1 item from the shipment and drop it instead of the entire shipment I could probably get on board. I understand the unlikelihood, I just don’t like the idea of 10c4 being stolen from someone with absolutely 0 counterplay. Edited November 16, 2018 by lucim 5 Link to comment Share on other sites More sharing options...
Renee Posted November 16, 2018 Share Posted November 16, 2018 2 hours ago, Tight said: FUCK YEAH i said if zipties gets fixed, id be on 24/7 until i ship out. i intend to keep that promise. U better kidnap people wme 1 Link to comment Share on other sites More sharing options...
sza Posted November 16, 2018 Share Posted November 16, 2018 (edited) 38 minutes ago, lucim said: I just don’t like the idea of 10c4 being stolen from someone with absolutely 0 counterplay suggest a counterplay in the suggestions section "The pickpocket victim can kill the Anarchist and have the item they stole re-drop itself" think of something and post it Edited November 16, 2018 by sma$hy 3 Link to comment Share on other sites More sharing options...
BeefPattyFan62 Posted November 16, 2018 Share Posted November 16, 2018 ur gay for putting month before day 1 Link to comment Share on other sites More sharing options...
LewLAD Posted November 16, 2018 Share Posted November 16, 2018 (edited) 7 hours ago, aStonedPenguin said: 20% chance of pulling an item out of your targets pocket Damn imagine losing C4 to a pickpocket lol I’m hiding forever. Edited November 16, 2018 by LewLAD 1 Link to comment Share on other sites More sharing options...
sway Posted November 16, 2018 Share Posted November 16, 2018 we stole hella c4 today looool Link to comment Share on other sites More sharing options...
lucim Posted November 16, 2018 Share Posted November 16, 2018 46 minutes ago, LewLAD said: Damn imagine losing C4 to a pickpocket lol I’m hiding forever. 🤔 1 Link to comment Share on other sites More sharing options...
StreetLamp Posted November 16, 2018 Share Posted November 16, 2018 (edited) I do not like the sound of the pickpocket update. It seems too easy to exploit and I will not be afking anymore knowing one big way it can be exploited. If you are moved out of spawn by some force (PIMPSLAP) you are now a helpless victim when you are asleep or whatever and they have a bunch of time to pick your pockets clean. Just because it is disallowed in spawn does not mean you are safe while afking. This is gonna be annoying as it is and now I can't even afk on the server with the risk of waking up to nothing in my pockets. Been loving the updates recently, however this pickpocket update looking tough. Spam pick pocketed while being kidnapped also sounds like a nofunzone. Our pockets are meant to keep what we have spent time farming for safe. I do not wanna grind for hours and lose it all to some guy that got lucky on a pick pocket. Pockets keeping my items safe was one thing that I enjoyed about this server. Only dropping things not in shipments out of our pockets would be okay. But if I have a shipment of something I grinded for then I do not wanna risk losing hours of my life from some lucky ass. Edited November 16, 2018 by StreetLamp 1 1 Link to comment Share on other sites More sharing options...
Tight Posted November 16, 2018 Share Posted November 16, 2018 8 hours ago, Renee said: U better kidnap people wme you better watch out 3 hours ago, StreetLamp said: I do not like the sound of the pickpocket update. It seems too easy to exploit and I will not be afking anymore knowing one big way it can be exploited. If you are moved out of spawn by some force (PIMPSLAP) you are now a helpless victim when you are asleep or whatever and they have a bunch of time to pick your pockets clean. Just because it is disallowed in spawn does not mean you are safe while afking. This is gonna be annoying as it is and now I can't even afk on the server with the risk of waking up to nothing in my pockets. Been loving the updates recently, however this pickpocket update looking tough. Spam pick pocketed while being kidnapped also sounds like a nofunzone. Our pockets are meant to keep what we have spent time farming for safe. I do not wanna grind for hours and lose it all to some guy that got lucky on a pick pocket. Pockets keeping my items safe was one thing that I enjoyed about this server. Only dropping things not in shipments out of our pockets would be okay. But if I have a shipment of something I grinded for then I do not wanna risk losing hours of my life from some lucky ass. just suicide before you d/c Link to comment Share on other sites More sharing options...
Snazzah Posted November 16, 2018 Share Posted November 16, 2018 (edited) 6 hours ago, StreetLamp said: I do not like the sound of the pickpocket update. It seems too easy to exploit and I will not be afking anymore knowing one big way it can be exploited. If you are moved out of spawn by some force (PIMPSLAP) you are now a helpless victim when you are asleep or whatever and they have a bunch of time to pick your pockets clean. Just because it is disallowed in spawn does not mean you are safe while afking. This is gonna be annoying as it is and now I can't even afk on the server with the risk of waking up to nothing in my pockets. Been loving the updates recently, however this pickpocket update looking tough. Spam pick pocketed while being kidnapped also sounds like a nofunzone. Our pockets are meant to keep what we have spent time farming for safe. I do not wanna grind for hours and lose it all to some guy that got lucky on a pick pocket. Pockets keeping my items safe was one thing that I enjoyed about this server. Only dropping things not in shipments out of our pockets would be okay. But if I have a shipment of something I grinded for then I do not wanna risk losing hours of my life from some lucky ass. 7 Suiciding or trying to fall to your death THEN afking would work in your favor. Edited November 16, 2018 by Snazzah wow did i not fuckin see tight reply first? im a blind fucker Link to comment Share on other sites More sharing options...
aStonedPenguin Posted November 16, 2018 Author Share Posted November 16, 2018 Hotfixed Pick Pocket : Fails on afk players Fails on poorer players Chance of stealing a shipment lowered to 10% Won't steal from your pocket if you only have a couple items Fails if you or someone else target the same person more than once 2 Link to comment Share on other sites More sharing options...
Snazzah Posted November 16, 2018 Share Posted November 16, 2018 (edited) 52 minutes ago, aStonedPenguin said: Fails if you or someone else target the same person more than once Nice, now how are ya gonna do pickpocket mobs now @sway ? Edited November 16, 2018 by Snazzah Link to comment Share on other sites More sharing options...
𒐫 𒐫 𒐫 Posted November 16, 2018 Share Posted November 16, 2018 gottem Link to comment Share on other sites More sharing options...
Old Man Jokhah Posted November 17, 2018 Share Posted November 17, 2018 17 hours ago, lucim said: For sure, a lot of people have full pockets and space upgrades Just saying it’s bound to happen to someone sometime and they are bound to be pissed off lol. Some anarchist got lucky and spent $0 on something that costs me days to earn, honestly if it would take 1 item from the shipment and drop it instead of the entire shipment I could probably get on board. I understand the unlikelihood, I just don’t like the idea of 10c4 being stolen from someone with absolutely 0 counterplay. For the record, when I came on the server around 4pm EST, there was someone raging in ooc at someone else because a shipment of c4 was pickpocketed. So, you weren't wrong. Was pretty funny. As for counter play, the updates to the system seem like they help some. If the shipment drops in front of the targeted player, there is also the chance reclaim it assuming your job will allow you to. Not that I support stealing full shipments either. I think Smashy has a point with having a system along the lines of allowing a victim a shot to redeem it. It would need some tweaks. Logically if you were to allow for a victim to kill someone and recover a lost item, you would have to ensure that the aggressor cannot drop said item till a predetermined time which would be the same window of time for recovery. Though I don't like losing things, especially to a pay2win style job (which is the case as its exclusive to vip), I don't think this will cause as many problems as I at first predicted, especially with only 10% chance and multiple other limiters in play. Link to comment Share on other sites More sharing options...
StreetLamp Posted November 17, 2018 Share Posted November 17, 2018 8 hours ago, Tight said: you better watch out just suicide before you d/c When the server swaps you it will spawn you in I believe. And all they need is 4 guys and 1 pimpslap and ya done. Link to comment Share on other sites More sharing options...
Mikki SuperiorServers.co Posted November 17, 2018 Share Posted November 17, 2018 NICE. GREAT UPDATE Link to comment Share on other sites More sharing options...
-Arctic- Posted November 17, 2018 Share Posted November 17, 2018 love the new changes that you are making keep up the amazing work Link to comment Share on other sites More sharing options...
Tight Posted November 17, 2018 Share Posted November 17, 2018 12 hours ago, Old Man Jokhah said: For the record, when I came on the server around 4pm EST, there was someone raging in ooc at someone else because a shipment of c4 was pickpocketed. So, you weren't wrong. Was pretty funny. As for counter play, the updates to the system seem like they help some. If the shipment drops in front of the targeted player, there is also the chance reclaim it assuming your job will allow you to. Not that I support stealing full shipments either. I think Smashy has a point with having a system along the lines of allowing a victim a shot to redeem it. It would need some tweaks. Logically if you were to allow for a victim to kill someone and recover a lost item, you would have to ensure that the aggressor cannot drop said item till a predetermined time which would be the same window of time for recovery. Though I don't like losing things, especially to a pay2win style job (which is the case as its exclusive to vip), I don't think this will cause as many problems as I at first predicted, especially with only 10% chance and multiple other limiters in play. Just fill your pocket with empty shipments. I have a 12 space inventory but im pretty sure the default count is (6?) Here is an example: Let's say I have 1 full shipment of C4, 3 shipments of milk, and 8 empty shipments, making my pocket full. A player has a 20% chance to successfully pickpocket me, so the chances of an Anarchist successfully pickpocketing an item from me would look like this: - 2% chance to lose the C4 - 5% chance to lose a ship of milk - 13% chance to lose an empty shipment If you play the odds correctly, you can really reduce the chance of losing something important. I think it's pretty OP still, but you can play it in your favor. Link to comment Share on other sites More sharing options...
Vxpor Posted November 17, 2018 Share Posted November 17, 2018 4 hours ago, Tight said: Just fill your pocket with empty shipments. I have a 12 space inventory but im pretty sure the default count is (6?) Here is an example: Let's say I have 1 full shipment of C4, 3 shipments of milk, and 8 empty shipments, making my pocket full. A player has a 20% chance to successfully pickpocket me, so the chances of an Anarchist successfully pickpocketing an item from me would look like this: - 2% chance to lose the C4 - 5% chance to lose a ship of milk - 13% chance to lose an empty shipment If you play the odds correctly, you can really reduce the chance of losing something important. I think it's pretty OP still, but you can play it in your favor. you're out pulling out facts haha Link to comment Share on other sites More sharing options...
Old Man Jokhah Posted November 17, 2018 Share Posted November 17, 2018 (edited) 10 hours ago, Tight said: Just fill your pocket with empty shipments. I have a 12 space inventory but im pretty sure the default count is (6?) Here is an example: Let's say I have 1 full shipment of C4, 3 shipments of milk, and 8 empty shipments, making my pocket full. A player has a 20% chance to successfully pickpocket me, so the chances of an Anarchist successfully pickpocketing an item from me would look like this: - 2% chance to lose the C4 - 5% chance to lose a ship of milk - 13% chance to lose an empty shipment If you play the odds correctly, you can really reduce the chance of losing something important. I think it's pretty OP still, but you can play it in your favor. I think your math is off. As of the update there is a 10% chance for it to occur, which is irrelevant because that only determines if the pocket was targeted. If a pickpocket occurs using your 12 slot setup of: 1 C4, 3 Milk, 8 Empty, the % math would be... C4: 8.33% Milk: 25% Empty: 66.66% One the system has decided that your pocket is the target, an item WILL drop at that point. It's not all of your pockets = 10%. Pretty sure of that. Alternative way to explain it. It's not 10% of the pickpocket chance divided by your slots. It's 10% chance to happen, which will then select one of your slots, assuming you have enough objects in the pocket to meet that limiter. The two most surefire ways of avoiding a pickpocket from stealing your items, don't have more then a few items in your pocket, as if you have too few items it will not target your pocket. Either that or just be really poor, which is another criteria of avoiding pickpockets. I suppose if you wanted to compound the math with the % of it occuring as well, you'd just shift the decimal one to the right making it: C4: .83% Milk: 2.5% Empty: 6.66% Edited November 17, 2018 by Old Man Jokhah Link to comment Share on other sites More sharing options...
Tight Posted November 18, 2018 Share Posted November 18, 2018 (edited) 2 hours ago, Old Man Jokhah said: I think your math is off. As of the update there is a 10% chance for it to occur, which is irrelevant because that only determines if the pocket was targeted. If a pickpocket occurs using your 12 slot setup of: 1 C4, 3 Milk, 8 Empty, the % math would be... C4: 8.33% Milk: 25% Empty: 66.66% One the system has decided that your pocket is the target, an item WILL drop at that point. It's not all of your pockets = 10%. Pretty sure of that. Alternative way to explain it. It's not 10% of the pickpocket chance divided by your slots. It's 10% chance to happen, which will then select one of your slots, assuming you have enough objects in the pocket to meet that limiter. The two most surefire ways of avoiding a pickpocket from stealing your items, don't have more then a few items in your pocket, as if you have too few items it will not target your pocket. Either that or just be really poor, which is another criteria of avoiding pickpockets. I suppose if you wanted to compound the math with the % of it occuring as well, you'd just shift the decimal one to the right making it: C4: .83% Milk: 2.5% Empty: 6.66% ah i didn't know about the 10% update. sounds good. my math was correct if given the 20% chance but apparently it moved down to 10. I did already know about the 100% chance of SOME shipment dropping if the (now) 10% went through, and thats what I was basing my math off of Edited November 18, 2018 by Tight Link to comment Share on other sites More sharing options...
LostLyfe Posted November 18, 2018 Share Posted November 18, 2018 10% chance to steal @Shy's C4!!! Maw haha Link to comment Share on other sites More sharing options...
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