Scott Posted November 28, 2018 Posted November 28, 2018 For later today (a few hours or so). Will require content updates so you may have to restart your Garry's Mod client. Added /setoxygen <pl> <int:0-100> Added Saesee Tiin for RP Added Adi Gallia for Naval Added /gmtogglemodule Added Librarian class to all battalions Added weapon skins support Single desert camo skin to start. RC is not reflective of skins to be added in the future. You can disable weapons as usual in the F4 menu. If you are an arty person and actually want to make some nice looking skins go ahead and they might get added into the game. Added vehicle skins support Currently no skins. Skins applied when you enter the pilots/drivers seat. Someone else getting in the seat will override it. You can disable weapons as usual in the F4 menu. RC is not reflective of skins to be added in the future. If you are an arty person and actually want to make some nice looking skins go ahead and they might get added into the game. Added character notes to battalions Added structure repairs Added simple grid X and Y values to compass. Added /seteventname <player> <name>. /setname is now only a staff command. Added Logs Mostly GM stuff. Fixed some other shit. Most logs now show in the new playerevents windows instead. Updated knife damages. I don't remember what I did but it was like a 40% increase. Updated several weapons: Removed random decrease in accuracy the more you hold down the fire button. Increased Wester m5 scope accuracy and increased damage by 10. Increased both snipers damage from 85 to 100. Increased DC15s aim accuracy by 50% and hipfire accuracy by 25%. Updated scope effect to be more subtle. Displayed est distance where the player distance normal is and removed the innacurate distance display on the left of the scope. Some of the weapons have per-weapon display positions and may need to be fine tuned in the future. Updated lore tags from Jedi to their actual ranks. Updated Q menu to be in-line with the current Gmod Q menu searching (no crashing) Updated advdupe to ignore permaprops Updated rp_note to 1024 characters from 512 Updated combat cooldown to reset on spawn Updated building to allow you to build ontop of player spawned props. Updated material whitelist Removed it. No tolerence policy for overriding map materials instead. Updated force changing UI to be way more simple Will add some custom icons in the future. Can now scroll when in force select (F) mode instead of pressing numbers. Compass will now show above the selection bar. Updated Ammo UI to be somewhat like the old UI. Hold Use (default E) to force show the UI. Will flash red when your current ammo count is below 15% of the weapons capacity. Dispalys differently in first and third person. Updated bAdmin and Dash with latest changes. Fixed shield material showing bad env mat Fixed Peacekeeper model not being set Fixed being unable to delete building emplacements Fixed /togglelanguage Fixed some vehicle weapons not working correctly when multiple are spawned on the server. 4 6 1
Booper Posted November 28, 2018 Posted November 28, 2018 Disturbed my pizza with this link in TS, smh. Good updates tho 1
Scott Posted November 28, 2018 Author Posted November 28, 2018 2 minutes ago, Sunn Trueheart said: ok 1 2
Spartan | Zee Posted November 28, 2018 Posted November 28, 2018 This update looks great! Can't wait @Luminara Unduli | Krism We are no longer gonna have Jedi next to our name. Now everyone will know you're a perma LTC 1 1
Archangel Posted November 28, 2018 Posted November 28, 2018 Wait you added coordinates? BOI this has been a long time coming
Krism Posted November 28, 2018 Posted November 28, 2018 1 minute ago, Barriss Offee | Spartan said: This update looks great! Can't wait @Luminara Unduli | Krism We are no longer gonna have Jedi next to our name. Now everyone will know you're a perma LTC 1
Baubau Posted November 28, 2018 Posted November 28, 2018 (edited) 8 minutes ago, Scott said: Updated material whitelist Removed it. No tolerence policy for overriding map materials instead. Many good fortunes to you and your next generations of Scott's Edited November 28, 2018 by BauLAD
Spartan | Zee Posted November 28, 2018 Posted November 28, 2018 3 minutes ago, Luminara Unduli | Krism said: Do it, you won't 2 1
Krism Posted November 28, 2018 Posted November 28, 2018 1 minute ago, Barriss Offee | Spartan said: Do it, you won't
Spartan | Zee Posted November 28, 2018 Posted November 28, 2018 3 minutes ago, Luminara Unduli | Krism said: You can keep sending them but ik you won't. this is why you're not a good Jedi 1
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