Scott Posted January 2, 2019 Posted January 2, 2019 Updated ssrp base to be in-line with MilRP changes. Added 15 slot ARF classes to most battalions. Does not include RP, Naval and RC. Added GM tag under rank icons on the scoreboard. Added ship training module to spawn area. Added information to several buttons and HUD elements to try and help new players. Added /viewgms command for GM list. Adde hit sounds when hit by bullets. Updated weapon switch category order. Updated weapon base. Shift+E+R to safety. E+R to change firemodes (not including safety). When aiming or thirdperson the ammo counter will display bottom center of screen instead. Updated citations menu to a scroll menu. Updated session booster to load over session more reliably. Updated revive icon to show for everyone. Updated all grenades to have unlimited ammo but with a cooldown. Updated nameplates. Colors for names. Health percentage text. Removed blackbackground. Increased size. Updated spawn position check order to hopefuly allow temp spawn locations. Updated NPC relationship tool to work in a more obvious/useful way. Reload on an NPC will now clear all future relations for that NPCs class with all other classes. Right clicking will now update all future NPC and current NPC spawn status' with the selected clases. Fixed UI not correctly updating the status of your targets. Fixed toolmenu not showing the description correctly. Fixed health display for ships. Fixed /gforceinvite not saving class specified. Fixed classes sometimes failing to save or load correctly. Fixed several classes that did not have access to the training item in loadouts. Fixed CR being able to apply damage to other players. Fixed damage displaying twice on the death review screen. Fixed weapon force being too high and fucking with NPCs. Fixed WO having the promote/demote permission. Fixed /setvoicerange not working sometimes. Fixed /toggletranslate. Fixed (?) PVS and Global radios for non-SA+Fixed scoreboard to enable event characters to see all players on the server Fixed possible issues with the character creation/selection screen. Fixed communication gms toggle. Fixed issues with some chats being able to communicate while comms were down. Fixed stores not restocking on server startup. Fixed several exploits. Removed grenade ammo Another update in 2-4 days for the spawner and some npc models. Most of the bugs reported in server are fixed on restart: Can't heal others Cosmetics floating Phsygun being given to moderators (not useable anyway) Librarian having clone health and models Translating not working for 41st GC Jedi group chat not defaulting to Jedi chat (using default group chat) 12 1 1
Tenroth Posted January 2, 2019 Posted January 2, 2019 Nice updates, let's get these translations going 1
Pucky Posted January 2, 2019 Posted January 2, 2019 One question @Scott Is Navy non VIP now? Or is it still?
Big Midas Posted January 2, 2019 Posted January 2, 2019 5 minutes ago, Scott said: Increased size. I see 1
Archangel Posted January 2, 2019 Posted January 2, 2019 Sweet hopefully a grenade rework that fixed the nade spam problem. My only request now is that you stop it instantly killing zombies
Triggered Posted January 2, 2019 Posted January 2, 2019 Scott the sniper scope is is blurry for some reason
Shazzy Posted January 2, 2019 Posted January 2, 2019 Best update to date. ill probably make a suggestion but please can you make it so the coded subgroups are able to take the ARF classes. 327th KC comes to mind. : ^) 2
Fenderz Posted January 2, 2019 Posted January 2, 2019 Any word on the LAAT skins scott? otherwise good job
Twelves Posted January 2, 2019 Posted January 2, 2019 Can jedi be set in battalions now? Consulars, Guardians? 1
Hydraulic Bird Posted January 2, 2019 Posted January 2, 2019 Now this is what we have been waiting for. Where we dropping!
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