Jump to content
View in the app

A better way to browse. Learn more.

Superior Servers Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

3 hours ago, $teamboat said:

rOrRdvm.png

Accurate

Also a very nice update, however, it has been almost a month since an update and what happened to the SAS class?

  • Replies 46
  • Views 5.7k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • Meanwhile, Penguin makes an update announcement and restarts the server to add in ladders GG. Can we take Scott to DRP and put Peng to work on MilRP?

  • aStonedPenguin
    aStonedPenguin

    I'm sorry you're a retard and enjoy 100 hour uptime gameplay but others don't.

Posted Images

10 hours ago, Bolagi said:

we gotta get supplies from @Midas | Omega 09 Niner first

Midas won’t help, nato are securing the oil fields for midas’ next venture. This time it should pay for his private jet.

 

Edited by Walker

^ Its happening to a LOT of people!

For now, once you join, if you are at a black screen, then HOLD C then select "Change Characters" Tab. Choose your char and its works.

14 hours ago, R i t t l e said:

Everytime I join my screen goes black, Someone help pls

hold c and change character, it's a current bug.

While I appreciate the update and don't mind the lmg changes much. The fact that NATO now have a near invincible vehicle that they can now just use as an undestroyable blockade makes this update a 5/10 for me. NATO can just use the MRAPs when the gate is broken to block anybody from getting in. They can just use the MRAP as a mobile ram to kill Tali without any downside. The speed reduction is hardly noticed and I would much rather them have an ungodly amount of health vs being invincible to regular weapons. 
As far as the removal for the exp granted for killing NPCs go, what is the point in participating in some of the more fun events, such as the zombie horde etc., when you do not get any rewards for doing so? It seems more like just removing the incentive to do the npc events that seem to be the most common on the server.

The removal of being revived for friendly fire is just plain idiotic in my opinion. For one, accidents and crossfire happen. Forcing the person who got tked to walk back to where they are is just adding insult to injury. Secondly, with NATO never leaving their base, Taliban is forced to use their own volunteers to train the newbies in how to fight and this just makes it a longer process than it already was. 

Also, while I appreciate the helicopters. I saw some chatter today that now they are invincible. All most of this update is doing is just giving NATO more and more of an advantage. I'm fine with them having mines and us not. I'm fine with them having vehicles with more health and them having helicopters. But when these "balances" turn into just ways to make fighting NATO unbearably boring then it is just going to kill the server and nobody here wants that. 

Sincerely,
Denuk Ironwulf, CPT of 1st Infantry

 

Edit: Posted in suggestions so it can be properly handled.

 

Edited by SUXLAW
Found some more things I wanted to say.

2 hours ago, SUXLAW said:

The fact that NATO now have a near invincible vehicle that they can now just use as an undestroyable blockade makes this update a 5/10 for me. NATO can just use the MRAPs when the gate is broken to block anybody from getting in. They can just use the MRAP as a mobile ram to kill Tali without any downside

I would just like to point out that the MRAP is not INVINCIBLE as it can be destroyed with a few grenades. The MRAPs has 800 health and can be easily destroyed with a few grenades and or RPGs.

12 minutes ago, Azn said:

I would just like to point out that the MRAP is not INVINCIBLE as it can be destroyed with a few grenades. The MRAPs has 800 health and can be easily destroyed with a few grenades and or RPGs.

I would like to see you kill an mrap with grenades as it's trying to ram you. It's nearly impossible to the average tali because they either dont have grenades or cant hit the MRAP.

Just now, SUXLAW said:

I would like to see you kill an mrap with grenades as it's trying to ram you. It's nearly impossible to the average tali because they either dont have grenades or cant hit the MRAP.

Then get a grenade?. A grenade is literally cheap and if you can't even afford that, you shouldn't even attempt to destroy the MRAP in the first place. And as for the part of not being able to hit the MRAP, just go near a wall or obstacle and have the MRAP hit it by any method. That shit does works btw and I almost got killed because of such action. 

On 2/7/2019 at 7:00 PM, Scott said:

Added a 4 days (1.5h) truce every 28 days (11h) 

Do we know what the exact rules are for the truce? Like what can and can't we do?

15 minutes ago, zingert12 said:

Do we know what the exact rules are for the truce? Like what can and can't we do?

Idd also like to lknow

But I think we can all agree that this part is kinda dumb 

Updated threat system to apply when you enter a capture point or when you revive or get revived (duration is super low)

Besides the changes to threat system the update is really cool especially with the helicopters and battalions are slowly getting more purpose

17 minutes ago, Kickback said:

But I think we can all agree that this part is kinda dumb 

Updated threat system to apply when you enter a capture point or when you revive or get revived (duration is super low)

I agree I don't think we should be getting a threat when we revive or get revived. That just doesn't seem fair.

On 2/8/2019 at 11:13 PM, SUXLAW said:

Also, while I appreciate the helicopters. I saw some chatter today that now they are invincible. All most of this update is doing is just giving NATO more and more of an advantage. I'm fine with them having mines and us not. I'm fine with them having vehicles with more health and them having helicopters. But when these "balances" turn into just ways to make fighting NATO unbearably boring then it is just going to kill the server and nobody here wants that. 

Sincerely,
Denuk Ironwulf, CPT of 1st Infantry

 

Edit: Posted in suggestions so it can be properly handled.

 

The helis were invincible just for testing reasons. We were trying to get some people trained and to test them out and tali were shooting at us so we made them invincible so that they could not be destroyed while testing them. 

  • 8 months later...
Guest
This topic is now closed to further replies.

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.