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05/30/2019 - MilRP Update


Scott
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  • Added weapons
    • MP5K
    • TOZ (T-Side shotgun)
  • Added several crash prevention thingies
  • Added a craftable desguise item for T side
    • Makes you look like Civilians
    • Lasts for 5 minutes
    • Will disable if you shoot
  • Added spawnpoints to deathscreen
  • Added tips to deathscreen
  • Added XP and $ for destroying enemy vehicles
  • Added marking system that will mark a position for 10 seconds for your battalion
    • /setmarker
    • Does not move with players or vehicles, it's meant to be a warning system not wall hacks.
    • More icons and colours for different things will be added in the future.
    • Mainly for drones to spot in the future but also works for your battalion anyway.
  • Added 1 spawnpoint to Terrorists
    • West Side Cabin
  • Added spawnpoints to Civilians
    • West Side Cabin
    • Wheat Field
    • Central Oil Cabin
  • Added spawnpoint emplacements for Engineers
    • Named "FOB"
    • FOBs must be at least 5k units apart
    • Allows whole faction to spawn on it
    • Can only spawn on it if there is no enemy within 500 units (50m~)
    • 18500 Health
    • 5 sand. 10 refined metal.
    • 2 allowed per team
    • Cannot be placed near eachothers bases
  • Added stacker/weight tool from CWRP for GMs
  • Updated RPK
    • Lowered Firerate
    • Increased Accuracy
    • Decreased recoil
  • Updated all primary and secondary weapon costs (reduced by 2-5k)
    • Also reduced the explosive belt from 200k to 150k
  • Updated Rocket system
    • Added direct impact damage
    • Added small arc drop
    • Added backblast (25 damage if you're stood behind the weapon when its fired)
    • Updated max velocity to be lower
    • Updated AOE damage to reflect direct impact additions (75% dmg reduction)
    • Updated collision detection to be way more reliable
    • Fixed "freezing" bug
    • Fixed patrol points showing for everyone
  • Fixed /gleaveclass
  • Fixed AK74 ironsight alignment
  • Fixed cache and radio placements being under the map for the forest map
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28 minutes ago, ᶻᶦʰˢᵏ said:

Wheres the weapon attachmemts!?!

Look on the trello and see for yourself.

As for the update, holy shit I love it.

The SAS gonna go R6S with the MP5K lol.

Great work. Keep it up Scott! Thanks you for all your hard work!

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7 minutes ago, Ameru said:

Look on the trello and see for yourself.

As for the update, holy shit I love it.

The SAS gonna go R6S with the MP5K lol.

Great work. Keep it up Scott! Thanks you for all your hard work!

Ive looked at the trello multiple times I'm not autistic. 

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On 5/31/2019 at 3:17 PM, DevoTan said:

pls stop bumping weapon attachments to next week

I don’t think he’s “bumping” it, but simply making sure it actually works. Be thankful for the updates that he’s putting out already.

 

Good shit g, filling content.

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1 minute ago, insignia said:

I don’t think he’s “bumping” it, but simply making sure it actually works. Be thankful for the updates that he’s putting out already.

 

Good shit g, filling content.

hey, have you heard of a joke

i saw that the card kept being moved to next week so i made a post sarcastically asking him to stop moving it to next week

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