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5/2/2020 - DarkRP Update


aStonedPenguin
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  • Updated Danktown to RC5a
    • Some minor tweaks
    • Lots of bug fixes
    • Performance fixes
  • Added a Jerome spawn in cemetery
  • Adjusted dumpster spawn at church
  • Disallowed wanting and warranting while dead
  • Mayor grace shows formatted time now
  • Fixed legs not rendering
  • Fixed kombat
  • Fixed various issues with last map update
  • Agree 1
  • Winner 14
  • Informative 1
  • Optimistic 2
  • Intellergent 1
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27 minutes ago, Dan-Shredder said:


WTF are thoooose 🤢

Lamps that shine the on the sign.

Now they are shaped that way to allow for the angles seen, as that would most likely be too acute or sharp of an angle.

this really could’ve been solved with those in floor lamps that look flush and shine up the walls not this ugly shit

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1 minute ago, Oaken said:

Lamps that shine the on the sign.

Now they are shaped that way to allow for the angles seen, as that would most likely be too acute or sharp of an angle.

this really could’ve been solved with those in floor lamps that look flush and shine up the walls not this ugly shit

well you know i know what they are its more of why those why so big its a weird ass fucking lamp

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5 minutes ago, Oaken said:

Lamps that shine the on the sign.

Now they are shaped that way to allow for the angles seen, as that would most likely be too acute or sharp of an angle.

this really could’ve been solved with those in floor lamps that look flush and shine up the walls not this ugly shit

The lights in general, make sense, for the sake of Sundown and keeping the day/night shift more immersive. But the size of those lamps look ridiculous all over the map, is what he meant.

Edited by Vette
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