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Scott

Root
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Everything posted by Scott

  1. I hope it does
  2. Welcome fellow gamers!!! There is now a summer sale from June 17th (THATS TODAY!!!!) until around July 1st! Be sure to drink plenty of water and stay safe this summer 🙂 That's 20% extra credits or 20% off your desired credits! Have fun gamers! DarkRP: https://superiorservers.co/darkrp/credits CWRP: https://superiorservers.co/cwrp/credits MilRP: https://superiorservers.co/milrp/credits
  3. Small update since we're moving to Coruscant Below. Added gamba to Coruscant Below Updated E5 Updated Casino Improved networking Added smoothing to spinwheel Added smoothing to roulette Fixed roulette menu closing on bet Updated /grequestpatrol to tell you where the patrol currently is if there is already one running Updated capture points on Coruscant Below Radio sounds on random intervals You need to wait a while before you can recapture them Civilians cant capture them Updated holotable UI More like the /changemap UI Adds searching Fixed empty battlepass giving xp Fixed saber animation issues Fixed issues with using multiple machines Fixed issues with not having the right money on roulette and spinwheel Fixed gift card text scaling issues Fixed shield showing on back in first person Fixed stim heal cooldown missing icon Fixed building ghosted prop visual issues Fixed GroupLogNote not giving a name or steamid Fixed (possibly) some log issues for groups Fixed gm_boreas (possibly???)
  4. Delete the map. It should be in garrymod/download/maps or garrysmod/maps and then launch the game again.
  5. Some of these were slowly merged over the last few months but never logged. Part 2 to follow shortly. Added/Updated some custom class weapon sounds/models/tags/loadouts Updated map Added more light to ERL Added teleport in ERL to go to OOC lounge Updated the opening and closing speed of the ERL to HMB tunnel doors Updated some brushes to cleanup brushcount for new temple stuff at some point Fixed an issue with ships being teleported into bridge elevators Fixed OOC lighting Removed a lot of unneeded red alarm light sources Added 187 Heavy model Added gambling to OOC room Gamba Logic @aStonedPenguin Each have set prices for now, lower and higher versions of each Machines Roulette machine - Big Payout Slots Fifty Fifty Spinsheel Added secret popcorn Updated weapon base Add back hip fire spread Buffed E5 Buffed bowcaster Buffed West AR Pistol Dont do movement spread on jetpacks Dont do movement spread on run n gun perk Updated hardcore/hard bomb max game count (decreased by 2) Updated flag API for scoreboard Updated minigames Added spleef Fixed event starting and cleanup issues Decoupled arena logic from gamemode + map Added multiple map support Arena room themes and extra music Changed how voting works Updated store page to use the new payments api Updated Dome Shield Reduced pen damage reduction to 25% Fixed cooldown using dev values all the time Increased HP to 5,000 Updated flashbang brightness Now a grey colour to avoid those burnt eyes Fixed footstep sound overrides playing on all floor types Now you should hear more of the default HL sounds Fixed issues with gravity smoothness fix Fixed an issue with class ids being over 8 bits (broke a lot of things) Fixed an issue with loadout preview Fixed an issue with kicking offline class members Fixed cosmetic loading issues, mainly with previews while viewing other cosmetic tabs Fixed an issue where the last person in the radio couldnt hear anyone Fixed freezing storage crates during lag Fixed credits being unsigned int Fixed jailed users can use voice
  6. Should be aligned correctly now. Weird The spoilers are working fine for me just fine. Its an issue with the editor rather than the layout. Maybe you need to just delete the spoilers and add them back.
  7. Yes hello? I hate this
  8. We're going with stacked categories with heading images for each section. It should work fine on all popular mobile devices other than iPhone 12 Pro Max. The images are temporary until we get some replacements. 🙂
  9. Assuming this is on mobile?
  10. https://nahb1t.ch/a90 It resized fine for me on FF + Chrome
  11. Can you link that thread?
  12. Post issues with the new forum theme + adjustments. Section artwork to replace the current images is coming in the next couple weeks.
  13. "I have {my.Money}; that's fuck you money!" Making that a bind would resolve to: "I have $10,000,000; that's fuck you money!" Or more accurately you'd be using: "I have {my.Money}. I need donations." Or more accurately if I've learned anything about the autism on DarkRP you'd probably want this if yous an unloyal hoe who goes from Org to Org so you dont have to keep rebinding. "{my.Org} on top"
  14. I was wondering if people used it. PayPal will have it at some point
  15. Plz dm me if there any issues. Be descriptive thx
  16. I forgot to mention that TC characters may be fucked on S1 until the server restart to avoid interrupting whatever people are doing. Sorry 😞
  17. Next restart Added RC squad Updated infuser module recipes to include more batteries Updated the amount of modules each infuser recipe gives Updated several models A few custom class winners models/updates Hotson Custom Class Hearts Custom Class Jays custom class Tobester model update Shax model update Kato model update CG models DU ARF & Heavy models 212th models and lore characters 104th ARF Updated the chance of battery pack spawns Updated the time to collect batteries (increased) Updated 501st TC to become 332nd Updated puddle spawn chance Updated puddle max speed to be a percentage of MaxRunSpeed instead of MaxWalkSpeed Updated hologram player selection Cannot select people close to the table Cannot select people inside staff room, dark event room, event room, csr or esr Fixed Pallet Dropoff not showing locations when a crate is picked up Fixed storage crate shadows Fixed storage crate showing in first person while carrying the crate Fixed several weapons not working with the Accuracy Booster Fixed dropped modules not allowing you to pick them up Fixed puddles spawning in event rooms Fixed several chat tab issues Fixed tab menu forum link Fixed VIP boost not taking priority VISUALLY (VIP plus has always been applying XP correctly) on the HUD Fixed module items not removing inventory item on use
  18. 10-15 packs for modules that actually help you out. I dont want everyone on the server to suddenly be shooting yellow blasters, it would be nice for that to get more common as time progresses so the infusers will still stay pretty annoying to get. Thats you hugging one node to press e on it 8 times. They might become slightly more common but I dont want people just getting every module in a week or so. The server spawns a battery pickup nearly every other restart currently.
  19. For now yes
  20. Models for battalions and custom classes will be added over the next few days and available on the restart after that. Added S2 Maps Map List: https://trello.com/c/hTS3TB3o/2782-added-maps Added hacking mini-games Default bomb entities for GMs to quickly annoy everyone Hacking toolgun will let GMs create a list of minigames to apply to a prop with some predefined failure and success results to pick from Craftable tech item to interact with hackable panels around the ship, much like the current ship modules. Hackable panels will randomly be insecure. You must interact with these and complete the games to unlock/open any doors/buttons it may control More games will be added over time Added Weapon Modding system Craft modules to add to weapons that support mods Increase stats depending on the mod Mods include: Reduce Recoil Increase Ammo Capacity Increase Damage Reduce Shotgun Spread Colour infusers Purple Orange Green More to be added in the future Added hologram deck to RB and LB Added hacking skilltree Added flashlight brightness settings Please bind +alt1 and +alt2 to change these settings while your light is enabled Added labourer skilltree Added money update UI to main HUD bar Added new scoreboard Added custom titles for VIP Plus /cleartitle will clear a bad title as an SA Added ship module health status' in Left Bridge Added hyperspace status on right bridge Added ARC Recon drones Added auto-kick for non-VIPs if they have been afk for more than 15 minutes and server pcount is more than 110 players Added basic emotes Standing at ease, Hands up Added downtime interactions Take items to a drop point for RC+XP Cleanup puddles on the floors if found Wont spawn insisde of CSR, ESR, Training room and Staff room Added /staffnews Lets you set and/or see staff news Will display to you if you havent seen it since your last visit Added /requestrestart for VGM+ Requires 60% yes votes of total active GMs If the vote fails you must wait 1 hour to run the vote again Can only vote once the uptime hits 50 hours Added stim-kit cooldown debuff Added /forceloadoutclear For DA+ to clear the loadout of a player Added color reset button to cosmetic color picker Updated broadcast to accept non-event character Gamemasters Updated all recoil amounts for roblox players Updated sniper ready times and added a zoom mode to the DC sniper Updated pistol damages Updated AdvDupe 2 tool Updated Dialogue UI Updated and re-enabled dynamic flashlight Updated /give to work to and from civilian characters Updated jetpack cost, store, and consumption amount Updated jetpack networking to make first person smoother Updated XP to now ceil the number instead of floor it. This means you're probably getting an extra 1 XP each time you gain some XP Updated loadout menu to support modules and other improvements Will now show items you have equipped but not purchased from loadout Pressing the item you already own will preview the item. Right clicking will remove the item from your inventory. Updated textscreen Better preview Removed bad fonts, added SW font Multiline support Fixed an issue with rp_ragdoll setting the player twice on stun Fixed an issue with duplicate screenspace menus being created Fixed 212th medic classes being split incorrectly Fixed minigame end error stops random event system from working until restart Fixed VIP Plus UI issues Fixed Hangar preview vehicles not showing Fixed rp_npc_ent not drawing nametags correctly Removed module status tickers from the top of the screen. Now Navy must convey these changes Removed ammo capacity talent (now useless because everyone has ammo mods) Other small changes I dont remember + code cleanup
  21. Update out sometime today. Please not if you currently have Garry's Mod running and have connected to MilRP this session you may have to restart the game because Garrys Mod's content system isn't the greatest. Updated to the latest Badmin, Dash & SSRP Base Added mortar logs Added/updated battalion items Ghillie suit set to 75th and RF as a cosmetic Cuffs given to both HQ groups Flight suits added as a 101st cosmetic FOB deadzones increased and base zones added on a per-map basis Added SAS models as cosmetics for the SAS Binos added to all TD Added locations around the map Wheat Fields Eastern Gas Station Western Gas Station Airstrip Tunnel Trenches City North & City South Centeral Bridge West Tower West Checkpoint Shipping Site Added different vehicle cam types Dash cam Thirdperson cam First person cam First person with body cam Press +duck (CTRL) to change views Added max distance for SMGs and Shotguns These weapons will only hit up to a certain range full damage is applied up to about 60% of the maximum range. Slightly different per weapon Added night and supernight to sup_b1a Added an option to remove muzzle smoke from weapons Added a server restart vote. Can run every 1 hours after 50hr of uptime Added vehicle lock to holster Left click = Lock, Right click = unlock Pressing L while inside a car will lock it Added lockpicks Craftable by the terrorists Makes a semi-loud sound every few seconds while lockpicking is in progress Works on air and land vehicles Added grapple hook fully Added new helicopters Chinook for NATO Mi-17 for TERRORISTs Added craftable helmet item Can take 1-3 shots depending on the weapon used. Equipped via your inventory Wearing a new helmet will replace your current with the max armour again Added weblogs Added new items Copper Sscrap Copper casings Lead Scrap Lead Refined Cupronickel Pile Cupronickel Casings Added new crafting recipes Copper casings Cupronickel Casings Lead Refined Helmets Crowbar Updated collection points. Shit ton of points around the base map now Updated ammo recipes to use the new gatherable items Updated inventory icons Updated /give to work to/from Civilians Updated Shield mechanic Updated all model hitbox settings This includes increasing the headbox size on some models Added hitboxes to 3 models that had the default hitbox groups Added the "chest" attachment to any models missing it for cosmetics Fixed an issue with main XP not saving correctly after earning XP from another tree Fixed Sapper class not showing for 65th Fixed issues with prone Fixed NPCs using SWB weapons Fixed technical hangar spawn being the wrong orientation Fixed suicide belt UI being all-white Fixed hangar preview not showing aircraft Fixed an issue where EU LAT had the incorrect primary weapon
  22. Yes Sir I will support your CSGO team I love you young whippersnappers - TylerK probably
  23. after something happens on S1
  24. Store Changes Storefront Update Added Event-Character access pass. Lets you play as event characters without needing VIP for a reduced price ($5). If purchased before you have Lifetime VIP then Lifetime VIP will be adjusted to $10 from $15. Added VIP Plus - Amplify your VIP Gives access to Media Player in the OOC room If you already have Media Player access then VIP Plus is reduced by $3 XP boost increased to 75% from 50% RC boost increased to 100% from 50% 3 Extra character slots To be added next update: selectable titles and chat icons "Show area" for the upcomming battlepass Updated Media Player cost to $5 from $8 Added 15s to ARF Added more selectable models to the civilian class. Added claimable properties Buy a property from the agency in Plaza Lock and unlock the doors with the holsters left and right click. Add or remove access by pressing reload on the holster while looking at one of your doors Thanks to Nomad and Ramsey for marking the doors and their prices Door prices subject to change Added Cuffs Craft cuffs Cuffs given to CG loadout Cuffing players requires you to equip the cuffs and click on them once close enough. This will take a few seconds allowing the player to run away. Uncuffing players requires you to equip the cuffs and click on them once close enough. This will take a few seconds. The player cannot type in most chats. The player will walk very slowly The player cannot jump The player cannot open doors, sit, pick up guns, access menus The player cannot be given weapons Updated Cloak Sprinting makes you attackable by NPCs for the duration of the sprint Current 5 second cooldown only applies when you go into cloak 30 second cooldown applied when you come out of/turn off cloak Updated toolgun Add crosshair Decrease the HUD info font size Increase background alpha on HUD Info Updated craftable ammo Requires 1 battery, 2 casings and 2 refined WAS 2 battery, 3 casings and 1 refined Now gives 2 boxes of ammo instead of 1 Updated Pulse ammo cost to 150 from 75 Updated how chat blocking works for jailed useres (may block more stuff now) Updated /changemap to only wait for non-staff Gamemasters to vote Updated how loadout inherintence works Updated /go to show classid and others things even when the entity has no owner Updated gravity to work on connecting users Fixed gravity CalcView jittering on the client Fixed pp_colormod* commands Fixed 327th cros spawn Fixed issues with NPCs @Freddo Other Changes: Added Training Server (cwrp3.superiorservers) Unlocks at 80 players or more on S1 Containers the boss arena, 2 CSR rooms and 2 ESR rooms Follows all rules on the rules page still Will have more rooms for different things in the future Tomorrow: Added spawn menu points around Cors Below Pressing E on a player with your holster while close enough will start to break cuffed players out. It will give an audible queue. Break out time is anywhere between 5 and 15 seconds Added more craftable weapons for cors below Added Patrols To Cors Updated Control Points AOE Buff for the owners of the control point Cooldown to capturing the control point Can only capture the control point if there is no one of the opposite faction close to it
  25. Sale extended for 7 more days at 15% across all servers.

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