Everything posted by Scott
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06/10/2022 - CWRP Update
Some of these listed were quietly pushed over the last 2 weaks. Mainly concerning weapon changes but are marked here for clarity. Added Triumphs to website character profiles Added Bailing Takes 10% of the bail money as tax. Splits the rest among active CG. Can bail from the Brig lobby. Added heartbeat sound when you are low health Added save and restore buttons to Claimable Room UI Added new settings panel and descriptions Added search to group group blacklist menu Added muting to Radio UI Added several Radio settings Added crosshair to medical gloves Added Title support to achievements Changed through the F4 settings menu Added settings Display own nameplate ADS while in Thirdperson Static crosshair Hide own inventory in store menus (useful for small resolution users) Added /eventstart system This is in beta phase. Please use this as a GM to test things out so it can be cleaned up before its forced on everyone. Logs an event with some settings. Once the event is over you can run /eventend to edit the event settings once more and officially mark it as ended. HGM can add types and subtypes as they wish which define if your event needs permissions, points, battalion info and if they can be rated by the community. If the rate flag is present then the community can vote on your event out of 10 stars. Updated Triggers Added load from spawned trigger selector Added Save All quick button Added dupe support Updated F4 menu back to dark mode Updated Radio UI Updated group blacklist & radio icons Updated Jetpack Updated triumph spotlight styling Updated Redlight Fixed safe zone scale Fixed crouch moving avoiding being shot Updated stungun sounds and blaster colour Updated weapon base to support falloff damages along with plenty of FOV adjustments Updated shotgun damage and fixed shotgun bullet spread Updated Z6 firing sound Updated Triumphs name to Achievements Updated Agendas to support Markdown Fixed (hacky workaround) turret seats despawning Fixed ammo UI sometimes staying red after reloading Fixed oxygen breathing sounds not stopping correctly Fixed repair tool repair distance Fixed Lava not killing players under certain conditions Fixed shotgun pellets not firing correctly Fixed busses running when no busstation is available Fixed group menu officer section display when only one officer is available Fixed several issues with the revive system Fixed daily login giving special crystals(?) Fixed ammo count UI staying red under certain conditions Removed aggressive AFK kicker Optimisations How jedi hilts are displayed How weapons and gibs are cleaned up Crate spawning How customboneanims are checked Feedback/confirm UI networking Busses Crosschat Loadout syncing/loading Several networking methods Nothink to all permaprops Witcher gate timers
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Limited SUP Sticker Pack
What you see and what the merchant sees is very different. We can't even use most of the IDs you receive in your emails/receipts for our own searches to help with missing credits or fraud issues. When you make a purchase on PayPal if you see your address displayed then that is what will be given to the merchant too. The huge majority of transactions do not have addresses displayed but if for whatever reason the buyer decides to click a shipping address it will 100% be sent to the merchant regardless of what payment type it is. Thats just how selling goods works. Eitherway, if you put the address as some random shit for the stickers it is probably assumed that you dont want anything and no one is going to go looking for an address for you lmao.
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Limited SUP Sticker Pack
The only good thing about the UK. Our post box is our home so we never have to go outside and smile at next door like we care about them. 😢
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05/11/2022 - CWRP Update
Added new arena games A game where you have to guess the safe button(s). A game where you have to guess the safe platform(s). Added construction to Coruscant Below Can build in some of the apartments. Namely the apartments in the tower & Plaza. Can buy consruction items from the NPC near the property manager. Couch can be used as a spawn point Lamp can turn on/off Coffee machine gives you coffee Clock ticks and makes a sound every RP hour Wardrobe just opens the cosmetics menu When placing an item inside your property its location will be saved and the item will be taken from your inventory When using the deconstruction tool on an item it will remove it, unsave and give you the inventory item back Added bus system The bus stations are located around some parts of the road, Docks and Plaza. It costs 100rc to board Added/updated several custom class models Added more locations to Cors Below Added module slot removal Added clear all loadout to loadouts menu Added weapon audio settings Added permaprop logging to database Added GMGIVE <player> <weaponid> for gamemaster. Weaponid can be found in the Q menu by right click and pressing Copy Added some basic quick command things to right click on Q menu weapons and models Added Holster interaction UI tabs Added player blocking support Updated patrol event to reduce patrol cooldowns Updated feedback UI Updated nameplates direction when using Thirdperson Updated nameplates to show when you and the other person are ghosted Updated max inventory count Updated Jetpack steady mode Updated Cors Below capture points Icons fixed Patrol point UI blinks when being captured Patrol points now require some time to capture them Updated Coruscant map entities Added scrapper Added trading Added patrols Added packages Updated RTS Abilities shown now depend on the selected NPC classes When making an enemy move they will now forget their current target Holding shift wile giving a move action will make the NPC walk instead Fixed AdvDupe scaling Fixed notarget issues Fixed Jail/Wanted UI not showing on HUD Fixed issues with cloak and Jetpack UI not showing sometimes or when enabling HUD FIxed issues with door loading and unloading Fixed issues with the crafting menu Fixed some cases where Loadouts and Talents do not properly unload Fixed variable sized class limits in RANK.IsFull Fixed Login error if missing reward percentage Fixed giving some passive buffs in Arena Fixed stimkit conflict issues with last updates fixes
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04/06/2022 - CWRP Update
An officer in the patrol has to click the "Patrol" text at the top. It doesn't really serve any purpose now that the points can be taken by 2 people
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04/06/2022 - CWRP Update
A small update. All the content packs were updated so if you have issues please fully restart your game. The RTS menu was updated to support NPC spawning and will be available to test on Deployment Day and Server 2. There are a lot of features still planned for this in the coming updates and any feedback about making the use easier/faster is welcome. The armoury now has a single slot at the top for your battalions main item. This means it no longer takes up a utility slot allowing you to select an aditional item. This is especially useful for spec classes or battalions with multiple items (like CG). Added CG & Arc Medic models Added some new props for GMs Added ad stuff to the HUD Added buyable events Works like DarkRP You can buy stackable temporary events for the whole server Added armoury specialty loadout slot Added RM talents to RM class Updated Etain model Updated the area trigger system Can now be used as a "button" that activates the trigger-actions instead. Added a way to activate binds set on other items such as the fading door tool. Added resetmodel Added teleport Added a helper entity under Entities -> SUP that can be used for the teleport target + some other things in the future Updated visuals to now show no matter what utility item you have out Updated Rishimoon Added patrols Added trading Added training module Added scrapper Updated the training module to work on Rishimoon + adjusted camera positions Updated Triumph menu base Updated store menu Updated some Q menu spawnlists Updated Razor, Stack & Hound loadouts Updated the patrol system Can now support different patrol point types Added new patrol point (Lever sync) Added patrol kicking Updated default point to require you to stay inside it to capture it Updated the UI Updated RTS system Added a dark/light mode Added NPC spawning Added configuration system Updated theming and flow of certain menus Fixed several issues with selecting/deslecting actions Updated Hacking XP to 75 from 50 Updated puddle cooldowns and spawn chances Updated package system to track you + leaderboards Updated how much healing the stimkit does to yourself Updated DC17d firing volume Fixed perma weapons being handed out in events Fixed Droideka command not showing in /commands menu Fixed the very long standing issue where the stimkit was in your asshole Fixed kicking characters via the group menu Fixed grid padding issues Fixed issues with Rishimoon skybox and fog checks Fixed objective icons Fixed several checks with the bossbar Fixed GL ammo in ammobox Fixed notarget logic running on cloaked ECs Fixed several button permission issues (?) Fixed jetpack showing on cloak Fixed hyperspace button/visual not updating Fixed turrets sometimes exiting you into the bridge floor Fixed possible crash issues with shooting LFS vehicles Removed old turrent code
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03/18/2022 - CWRP Update
Some small hotfixes and stuff. Available on restart. Updated Domination command info Updated Droid repairs to be %age based (25%) instead of a flat 50HP Updated Building Tool Updated visual build progress of structures to be more accurate Fixed commrose issues from interacting with structures that were removed Fixed health UI being offset incorrectly on the new structures Updated/Fixed Bossbars Fixed bars not being removed upon player death Fixed issues with NPC maxhealth display Updated LR Broadcast to be disabled by default Fixed issues with icons in GMList Fixed an error when kicking players from groups Fixed several issues with player control on RTS drones Fixed main talent level resetting on client upon passive tree syncing Fixed AdvDupe2 blacklisting Fixed some weapons showing in the trading terminal Fixed armoury not checking preset whitelist correctly Fixed errors involving attachments on player load Fixed reconnecting jailed users being the black placeholder model on join Fixed cloaking with storage crates Fixed colour alpha issues in UI Fixed Shax having wrong saber access
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03/17/2022 - CWRP Update
Content packs were updated so you may have to restart Garry's Mod completly if you were already connected to the server. Gamemasters While it is still in WIP the RTS mode can be tested on CW2 and CW3 with /rts. Keep in mind you cannot currently spawn any units. The domination system was also updated so you can now create a team of several groups instead of a single group. Check /commands for more information. Added bowie knife for ECs with premium damage. Added bossbars. Added GM tellall for HGM. Added an Ammo Box that ECs can use. Updated defcon so it now flashes your desktop icon when it goes above a certain threshold. Updated GM staff list to support player searching along with other display changes for consistancy sake. Updated domination teams Fixed global voice Talents Added support for base stats from allegiances. Wookiees + droids have had their base HP and AP increase. Armoury Probably the most notable change to gameplay this update. You may now mix n match any utility item across all 3 slots. Infusers were also changed to be put in their own infuser slot; it frees up that extra slot for stat changing modules. Added a cosmetic/infuser only module slot. Added more weapon stats. Updated how utility and grenade slots work. Updated to support clearer weapon stats. Updated module slots to display names in selection. Updated weapon positions. Weapons Two new addtions were added to the armoury. One does extra damage to shields. Added the bowcaster to the armoury with module slots. Added the DL-57. Added the trandotian "uzi". Added master electro saber. Updated PLX-1 lock on range (more than tripled) Updated snipers weapon damage. Updated DC-15SA to use unlimited ammo. Updated the Quadblaster damage. Updated Z6 prices. Updated tracer speeds. Updated how weapon firing is done (hopefully feels more responsive at low tick/high ping). Utility Item Changes Added two new structures to the building kit. Updated Building toolkit to add salvaging and repairing correctly. Fixed Grapple hook UI issues. Group System Added clear button to webhook menu Added a list of claimed rooms for tryouts in the group explorer window Updated how groups and group info is loaded to improve loading times. Updated blacklist menu to support player searching. Updated several Group UIs. Fixed group promote/demote not sending offline webhooks. Battalions Jedi Electrostaff added to Battlemasters. Master Electrostaff added to Council and Master Guardians. CG Added back some missing citation reasons. Updated DB violation severity. ARC Updated Cloaking to enable sprinting with a small run speed debuff. Updated the Drone system to no longer make NPCs target it. Updated heavy runspeed (reduced slightly). Removed GL from ARC. 212th Second grenade slot 41st Removed quadblaster from a specific class RC Updated RC GL to have 2 rounds. Crafting Added craftable helmet that will give you some head protection. Updated crafting material quantities for infusers. Map/World Added status module to ER. Updated how water decides to slow you down. Should fix several prediction issues with moving. Fixed arena events not runnning. General UI/Visual Added ForkAwesome - Replacing FontAwesome icon fonts across all UI. Added cooldown timer to death screen spawn points. Added a top-compass panel for RTS module Updated jetpack visuals. Updated how interaction tags are displayed on most entities Fixed limit on hackable bomb minigames Fixed a lot of dev items being visible in the Q menu Addons Updated AdvDupe2. Updated bAdmin. Custom Classes Added JaX class Added Shadows class Added Bears class Added Wills class Backend Removed legacy citations code Updated logs - All GM marked commands are now auto-logged Updated how player loading is done Updated how weapon loadouts are loaded and unloaded. The next update will focus on finishing the RTS modules, battalion models and working on community triumphs/invasions. Be sure to check out the Trello below and suggest things on the forums. 🙂
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02/13/2022 - CW Update
Quadblaster is fixed on restart. Added various models Added new Jail system Ticket based Can add officers involved Can set if they were cooperative Tickets act as warnings that can have arrests assigned to them /tickets /ticket <steamid> Added Quadblaster To ARC Added more scrapable items Added more login rewards Added passive jump power talents Added frameworks for future global quests and invasions Added framework to support lore classes seperate from main classes Added steam profanity filter to character names Added Valentines content Complete the quests in the Main lobby Get access to the store upon completion Not much to it but required a lot of backend re-coding to support more fun future content Added valentines firework in the store Updated default currency icon in inventory to avoid confusion Updated weapons Increased GL damage to 550 from 400 Increased GL radius to 175 from 150 Reduced DC15s recoil slightly Increasd DC15s damage slightly Updated character change restrictions Reduced 5min cooldown to 2mins Must be out of combat for 2 minutes Removed health check Updated dialogue system Updated medical commrose Updated Triumph UIs Updated progress UI Updated completion UI Updated seasonal spotlight UI Updated and optimised API syncing Added the ability to instant save critical triumphs instead of queuing then Updated how npc loot tables work Also crystals drop for everyone now Valentimes items added to loot table for the event Updated mail system Can now search for people by steamid or name UI cleanup Updated Gamemaster list UI Also fixed display bugs associated with it Updated puddles No longer overlap eachother Optimised detection Updated scrapping items Crystals scrap to 50 sand from 20 Module scrap increased Updated crystals needed to craft hilts Updated loader Updated LOA cleanup from 90 to 60 days (remember, you can assign LOA tags to avoid this) Fixed scrappers not spawning on the liberator Fixed issues with the training module Fixed issues with passive menu Fixed Store NPCs playing random animations + optimisations Fixed dev debug commands being loaded on live Fixed loginrewards giving duplicate options Fixed missing class models for 327th Other things I forgot to mention
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01/12/2022 - CW Update
Small update. Another to follow in 2 weeks. Any models/class changes/weapon changes will be priorities and added first after I come back from my travels. Happy gaming! Base sure to put any bugs from the new content into the bug section or the thread in the SUP Discord CWRP Announcements thread. Added daily login rewards Get a reward every 24hours upon character select. Rewards will be extended as time goes on. Pick between 1 of 3 random rewards and also receive a special milestone reward at certain "days logged on" intervals. Added scrapper machine Certain items can be scrapped for one of their base resources Can be found in the Anaxes hangars and Liberator armoury You must stay close to it for it to operate. RC cost to run it may be added in the future Added GM Event Character blacklist Stops blacklisted steamids from spawning in as an event character Managed by SGM+ in the F5 GMS menu Added a new character creation menu Easily recognisable and the "standard" character selection layout is back Updated several UI popup styles Updated text input field styles and made warnings clearer Updated notarget to now use the default no target when nothing was manually set on the player by a gamemaster Updated notarget to no longer untarget players on respawn if set by a gamemaster Updated resetstats to reset notarget on the player to its default settings Updated 104th Dash medic perms Fixed shield damage reduction aura and DU explosive reduction talents Fixed missing ship models (?) Fixed loot pickup notifications hiding when there is still loot being picked up Fixed money change UI showing you the initial money the first time its shown Fixed fireworks always populating in store Fixed (possibly) issues with main talent tree XP showing all hidden XP + new XP you received which was causing confusion to players Fixed any mechanic where random cosmetics are given using premium + expensive items in the reward pool Fixed some inconsistencies with item names, descrptions and menu helpers. Fixed possible issues with arena talent/loadout resets Fixed VIP descriptions Fixed some weapon cosmetic scale issues
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12/08/2021 - CW Update
All cosmetics will be available to equip after christmas but will not be unlockable. Players can hide seasonal items via the F4 menu after the event is complete. Added cosmetics Polar Pal Beard Sorcerer Mooshanka Blitzenbowl Yule Hog Caribou Companion Chill Chullo Snowmann Candy Crown Garland Puggyback Wood Pack Gingerbread Mann Stocking Snow Board Sled Pocket Santa Pocket Yeti Flip Thwomps Added vehicle volume slider Added candycane triumphs and webpage Added Candy Cane Added foods Added collectables Added to store Added Candy Cane Triumphs & leaderboard webpage https://superiorservers.co/ssrp/cwrp/winterboard Added misuse of equipment citation reason Added global radio/PVS to GMs on event characters Updated LFS tools to support primary & secondary ammo setting Updated damage of several weapons Updated spawnpoints to be usable on Defcon 4 or safer Updated store ammo amounts Updated several weapons stats DC15s Z6 Westar Shotguns Side arms Bowcaster Fixed door error spam on coruscant Fixed present reward UI amounts Fixed defcon duplicate naming issues Fixed storage crate issues Fixed room radio Fixed non-basic radios loop and pausing functions Fixed LFS cosmetic spam errors Fixed possible jetpack visual issues
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12/03/2021 - CW Update
Updated map to b7v Added LFS Replacing old flight and ground vehile system Added any skins they support to the cosmetics menu Includes the NU-Class ship & ATTE Extended AI support and more vehicles to be added in the future Added christmas decorations Christmas related update to come soon Added LOA tag support to groups Just create a LOA tag and apply it to players Added/updated models ARC 41st 104th 327th RP Added Auto Training First iteration of auto-training. Players no longer require a trainer and will instead be trained upon completion. Suggestions welcome, test ideas are not welcome. You may access the training as a trained person inside the CT room or ERL. A message will be sent to everyone when someone has trained. You can disable this in the F4 menu Added ADS on jetpack You must be off the ground to use this Added timer entity Added news ticker discorb bot support So I can send global notifications like restarts from discord Added redlight minigame Get to the safe zone without getting caught by the fighter Updated webhooks Added restart and update hook support Added test button that sends a small message to your applied hook url Fixed several issues with updating webhook urls Updated Arena Added the ability to increase the arena size for future minigames Updated group auto-remove Increased grace period to 90 days Does not remove commanders or classes Updated hangar menu Cleaner & now shows the previews correctly Updated halloween consumables to give less HP while in off-season Updated Labourer Talent Can now carry two boxes Melee strength at level 10 now gives 1 exra fist damage per level Updated repairing and vehicle locking to work with LFS and changed how range detection works Updated stealthblasster damage and ammo count Updated UFO pet lighting Fixed healing props and dead players as Jedi Fixed Droideka command info Fixed saber system handling damage when it has no force powers Fixed security modules not locking hyperspace buttons Fixed issues with webhooks Fixed an issue where passives would only activate the last passive in the tree Fixed dialogue issues Minor optimisations
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10/29/2021 - CWRP Halloween Update
They are not temporary. However, players can disable them on their own client if they find them annoying by going to F4 -> Settings and unchecking "Enable Seasonal Cosmetics". The only cosmetic that is only available every halloween is the backpack couldron, bucket, pumpkin head and skeleton model.
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10/29/2021 - CWRP Halloween Update
Added Cosmetics Halloween Pets Halloween backpack (only usable during halloween) Khem plating set Gas mask Cybernetic parts Be sure to enable "Seasonal Cosmetics" in the F4 setting menu! Halloween additions Halloween Store - Trade Pumpkins for items Pumpkin Water - Gives HP, boosting to 40% Pumpkin Pie - Gives HP, boosting to 40% Pumpkin Soup - Gives HP, boosting to 40% Overhealing boost will only be available during the halloween season Added alcohols for RC Halloween Crafting Secret halloween item Speed Potion - Increases run speed Jump Potion - Increases jump power Pumpkin Water - Temporary increase damage on your deployed weapon Collectable Orbs Flying pumpkins around the ship that you may collect. These give a random amount of pumpkins to spend in the Halloween Store Halloween Troll Give any spare pumpkins (20) to the Troll if you wish. Halloween Event Leaderboard https://superiorservers.co/ssrp/cwrp/halloweenboard Halloween Seasonal Triumphs Updated Crafting UI Now shows RC and Icons Refined visuals Replaced quantity crafting popup with something more acceptable Updated Item Icons Updated (increased) salaries of everyone Updated Dialogue system Updated Inventory Updated FireBullet interface Updated Crystal crafting time to 4 hours from 12 Updated Security Device recipe (reduced items) Updated webhook url pattern checks Updated ragdoll cooldown for Force Push/Pull Fixed issues with mini-games directly changing core colours Fixed an issue with force choke running forever when wielder dies Fixed storage create character unloading Fixed an issue with the thirdpereson offset deadzones Fixed flash pickup information displaying incorrectly when aquiring large amounts of items Fixed some radio issues Fixed some issues with NPCs using holster weapon Fixed storage crates following you around after character change Removed defcon visuals
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10/09/2021 - CWRP Update
Added Droideka Most of its defences come from the bubble shield. Bubble shield only regenerates while rolling around Fast shooting, high damage and medium accuracy droidek weapons R (+reload) to go into rolling/standing mode Enabled Halloween module Added setting class to offline players Added discord webhook system to Groups High Officers can add Discord webhooks to each webhook event in the F4 menu. Added timed restarts A way for me to do countdowns and notifications that a restart is going to happen Added optional custom reasons to Defcon Added descriptions to some F4 settings Added hyperspace logs Added map change stats Added turboblaster swep Added Snow Droid B1 and Commando to hostile NPC list Added Domination system Spawn domination points Add battalions and tickets that they lose while not holding the majority of points Added GM Container unloading Added Building Kit to utility slot 2 Added patrol leaderboard Added setnpchealthupdate Added some HL songs to the Arena Added DarkRP invasion winner's badges Added ragdoll system to NPCs Added extra battalion logs Added basic colour filters from DarkRP Added Radio features Added Room Radio for all GMs (Currently bugged, hotfixed later) Added Youtube playlist importing Imported looping and settings changes from DarkRPs radios Additions/Updates to The Order Added force push and pull to NPCs Added Taunt emotes Added Force multi-target support Added crystal logs Added force choke to the event saber Added force cloak to the event saber Added blade effects to specific crystals Added cooldown icons to main force abilities Added path lead links added to Navy battalion (LK, BM, EWS, old addition but never noted before) Added the ability to set different crystals on your offhand weapon Updated and re-enabled Force lightening (shock) Increased slots of most linked to 5 form 3 Increased force pools by 50. 75 for Appr and Init Increased deflect cone zone Increased saber throw damage to 500 from 300 Increased Pike range Fixed being unable to damage Nextbots Removed SA from battalions Updated run speeds to 225 from 210 Updated loadout to remove most weapons Updated force selection UI Updated Arena explosive platforms No longer explodes its column and row Now progessively explodes outwards a few platforms Updated Arena music to use Media Volume settings slider Updated scoreboard width for smaller resolutions Updated several RC characters use medic items instead of medic classes Updated 104th models Updated revive location UI Updated how drone PVS works Updated objective commands, check /commands. Updated cloak cooldown Updated battalion logs to show in reverse order Updated commands menu Added searching Added copying of commands Updated GM props to be moveable by other GMs You can toggle this in the settings or C menu Also allows admins to only physgun their own times Updated halloween fog to be a little lighter Updated how resource pickups work Fixed some minor issues with medic slot pool sharing Fixed spread reducer module for shotguns Fixed ammo issues Fixed prediction issues with weapon FireBullet direction Fixed Toggle Force Leap GMT Fixed minor issues with the cosmetics menu Fixed /gobjectiveremoveall command Fixed character menu not auto-highlighting your last sessions character Fixed an issue with selecting special characters as a non-VIP when you had the special characters pack purchased Fixed bullet/collision issues with dropoff points Fixed NPCs shooting interactive, none hostile NPCs Fixed popcorn errors Fixed several errors with players disconnecting while loading their character Fixed scaling on NPCs when they have containers and manual scale adjustments Fixed issues with emote loading Fixed issues with not receiving money from another SSRP server while playing on the other Fixed an issue with the arena using the same song and theme each time Fixed an issue with dual weapon skins not updating live Fixed an issue with 501st medic low slots and slot sharing Improved some FPS issues in MHB with the halloween models
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08/22/2021 - CW Update
A small update mainly focused on tweaks and QoL. Added notifications to /ghost Added /resetmodel <steamid> Added setwep* alias to setnpcweapon* commands Added patrol alias to grequestpatrol Added a base Heal Over Time to Medic classes Added security passive: Recovery Chance A % chance to recover your security device if you fail to secure the device Updated Akimbo weapons to ignore movement spread Updated Medic class to 16 slots. Both high and low medics now share the slot limit. Updated ARF classes to share slot limits (Total 15) Updated heavy slot count to 8 from 5 Updated Triggers Added "Notify Me" type to the triggers. Will send a notication to you only when someone enters the trigger Note: Notify Me and Console Command will replace {target_steamid}, {target_name}, {target_location} with the trigger targets information. This means you can run commands on them like /resetmodel by doing "ba resetmodel {target_steamid}" in the trigger box. Increased runspeed Updated F4 + GM menu with new tab buttons and icons Updated Store menu Updated NPC weapons so they no longer have to reload when they spawn Updated Containers Added weapon containers Lets you set burst, cooldown and spread per weapon instead of typing all these commands out. Updated NPC containers to now use their override class instead of the combine/citizen classes first Fixed several issues with setting of stats Fixed UI issues failing to unload old settings when changing container type Updated staffnews This is now Staff & Gamemaster news HGM can now add items to this menu Updated Store prices Reduced the 150k price Increased knife prices to account for no longer needing the base knife Other price adjustments Iconic pack can now be seperated so you can hand select the cheaper ones Fixed some issues with clientside prices not being in sync with the decreased prices from owning other packs already Updated Bowcaster damage Updated Roulette Slightly increased UI size to see the numbers easier Fixed GMS reloading everytime it is opened Fixed RecoilAngle checks on some weapons Fixed mediapanel erroring if the radio was removed while you still had the menu open Fixed possible deathscreen instant respawn issues Fixed player list issue in patrols Fixed trying to run missing animations on character menu Fixed door checks on Holster weapon Fixed issues that occur when joining a patrol Fixed vehicle skins not showing the preview upon selection Fixed spawners ignoring weapon stats Fixed Trapper and Tracker naming Fixed scoreboard issues Fixed Player Avatars Fixed Filter Me not working
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08/15/2021 - CW Update
Map update Added a button to disable the instant death trigger in the moonpool in ATC. Please turn this back on when you dont have any roleplay use for it being off. Changed Shield Gen room Moved to training room Wider Some small texture changes Updated Training Room New materials Added 2 columns Added some cover for CT spawn ramps and SG entrance Updated 1st floor New materials in most places. Including bunks. New archways Fixed some vis issues with the west wing first blast door Updated MHB bay lighting Updated the walkway area (wider) between each bridge Updated textures on the windows in ATC and Brig Removed some unused things in Right Bridge Some other minor tweaks Added a cooldown to setattachment command Added Ghostt and Galak Class/Model update Added archway light and alarm support Added alarm support to Bunks Added temporary items for GMs to create inside of GMS Added temporary recieps for GMs to create inside of GMS Updated NPC spawners to support increased stat values and randomly have fire/smoke effects upon landing Fixed new flashlight not working on non-order jedi Fixed refunding of explosive ammo Fixed Hyperspace status not syncing on connect This was kind of a "Do whatever" update so there are probably some tweaks I don't remember adding.
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06/08/2021 - MilRP Update
Should be good now.
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06/08/2021 - MilRP Update
Are you on 64bit? Also it probably means you failed to download the content pack.
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06/08/2021 - MilRP Update
Added storage crates Picking up an enemy crate that someone dropped will give you ammo or the factions weapons depending on the crate name Pickup within your base and take it to a location outside of the base, marked as a white light shaft thing Added some CSGO cosmetic backpacks that CW has Added several info panels to the training doors and heli zones to get rid of nasty textscreens Added modules required for community events to work Updated textscreens to only show if theyre in the same location as the player Updated the gamemode to be inline with the SSRP gamemode base. There is A LOT to list for this so its probably better for you to look at previous CW update threads Updated suicide vest level requirement. Lowered to 20 from 25 Fixed trying to play animations in character menu if they dont exist on the model (fixes T-Posing) Fixed textscreens with missing fonts Fixed NATO recruitment zone area Fixed some PTE board issues Fixed some issues with permaprop loading
- 08/03/2021 - CW Update
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08/03/2021 - CW Update
This is a small update. The main focus is to put the badges for the community event on the server. Thank you for participating. For the top 5 I will make an announcement for the badge rules on our official SUP Discord server that can be found here: https://discord.gg/superiorservers Thank you for the 450 people who participated this week. Next time we might go to Military RP or change up the requirements a bit since it seemed like people enjoyed the event! Added Cosmetic Badge Support Thank you @Tobester Added invasion event badges 5 badges that show on your chest Work for most clone model bases, if there is a base battalion (non-jedi) model where it doesn't work then please make a bug report Thank you @Chihiro | Barssonfor helping me design the badges and watch me hate Photoshop Added local time UI when clicking the time HUD element Added right click in emote list to set as chat tag for VIP+ Updated Patrols Rewards slightly changed Fixed players disconnects breaking waypoints Fixed AFK players being put into the player pool if the waypoint moved ontop of them Added new Patrol UI Will show the point progress Displays players when clicking on the "Patrol Points" button Updated character menu Creation menu only displays characters you have access to create Creation menu now displays names above heads Names will fall or climb depending on selection for better visibility Rounded some buttons Updated crates Remove crate after 10 minutes. If someone is carrying it then keep waiting the 10 minutes Cargo display type is now sync'd with all players Cargo destination is now displayed on the cargo box Updated Menus Updated vehicle skin option buttons to be consistent with other cosmetic buttons Replaced bodygroup menu with a refreshed list Bodygroups, skins and colour now auto apply themselves instantly Skins are now selected correctly when opening the menu again Updated F4 menu to close when F4 is pressed Updated F5 button to now open and close the GMS menu for gamemasters Updated Triumphs menu to support special events Updated ship and speeder UI bar Also added reverse power indicator to ships like the speeder has Fixed patrol issues Fixed Naval Auras Can no longer stack auras on the same person Armour and Health no longer heal opposing factions Health delay increased to 5 seconds from 4 Health now gives 50HP instead of 75HP Explosion Aura was fixed Aura radius was increased Fixed boosting on speeders Fixed some whitelist options on the toolgun Fixed VIP+ not being purchasable by staff Fixed colour options on beacons Fixed /setnpcweapon* commands Removed old scoreboard code
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7/26/2021 - Update
If this is popular then it will probably become a thing across all servers.
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The Invasion - Limited time Triumph Cosmetics on CWRP
From now until the 2nd of August gain 10 hours of active gametime on DarkRP and unlock the community Triumph. This triumph will be completed at the end of the event and RC plus limited edition clone patches will be unlocked on your account! Track your progress on CWRP at the top of the triumphs menu. You can visit the triumph bot in ERL or hold C and press the Triumph button on the center left of your screen. The first 5 CWRP players to gain 10 hours on DT will also earn extra RC!
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07/16/2021 - CWRP Update Pt 2
A lot of internal code with entities and GM Permissions have changed. Its likely that something is broke. Please DM me on Discord or the Forums with the details. "X is broke" is not detail. Thank you. I am aware of the issues with patrols. They will be fixed over the weekend. Added Perma Ammo This will make sure you have at least 500 ammo each spawn. Added more Knife skins A lot added idk not gonna make you read them all Good time for the spawning with knife fixes :^) Added more colours to player beacons Added Madolorian Pistol & Rifle Added Outer Rim Garrison as a CG sub-battalion Added back steam pfp to scoreboard Added /describeroom Added Naval level 40 perks Added shared skin purchases for Dual variants of sidearms Added 2 SA classes + Pyrn Added Z6 to NPC list They will use it but will have to hold it like an AR for them to fully auto it. Added female variants of Naval ranks to cosmetics menu Green, Grey, Red, Blue Added new spawning/toolgun permission system read for GML There may be some entities that are blacklisted. It will say "limit reached". Please DM me with what it says if you get this message and you don't think it was intended. Added the ability to trade items at the trade terminal There is a tax applied per sale that is not refunded if you cancel the sale You can cancel the sales to get the remaining items back You will be paid regardless of if youre online or not at the time Trading chat for newly listed items. Might make this only show rare items in the future. Added several order models 5 for GMs 3 for Jedi as an apparel cosmetic Updated Fuel /setfuel limit increased Fuel is now global to your character. No more re-adding fuel. Less fuel is burned per 2 seconds Updated server weapon sounds Fixed some issues with bitrates & global sounds (thanks Smashy) Reduced volume and range of some loud weapons (mainly sidearms) Updated changemap to ignore AFK gamemasters Updated RC Medics. Removed medical slots and gave it to lore characters instead. Updated Weapon base Added toggle ADS to the settings menu Added support for custom fire modes Extend cosmetic skins so support dual variants Support for per-weapon npc commands Added /setnpcweapondamage <weapon_class> <damage> Added /setnpcweaponburst <weapon_class> <min burst> <max burst> Added /setnpcweaponspread <weapon_class> <spread> Added /setnpcweaponcooldown E-5 is now on the main weapon base Bowcaster is now on the main weapon base Fixed issues with se14c being errors/missing materials Updated Bowcaster Changing fire mode will let you shoot 3 rounds horizontally or verticle. It will take 3 rounds from your ammo pool Updated Jetpack Added jetpack simple stabalization while holding SHIFT + SPACE Updated loadout slot Can now give it fuel while its not enabled/equipped Fixed being unable to spawn jetpack from Q menu Updated C menu UI slightly Added Triumphs button Fixed Store menu button Updated Labourer Talent Renamed to Strength Will give increased melee damage and let you pick up another crate at a later date Updated Agility XP Lets you run 15% faster at level 20 while holding a package Reduced fall damage by 5% at level 10, 15% at level 20 Updated Pallets/Packages Added a cooldown to pickup/drop (was added silently but never noted) Added range check on pickup/drop Moved dropoffs into ERL from ESR/CSR Dropoffs now give you Agility and Strength XP Updated Tracer impact effects to change colour depending on blaster colour Updated Triumphs Updated UI Added 3 settings to disable/enable different Triumph notifications Added triump objective progressiong popup Added Triumph point tracking Fixed headseeker triumph tracking Added more triumphs Stungun - Stun people 500/1000/10000 times Duelist - Kill saber weilders 500/1000/10000 times Airborne Kills - Kill players while in the air 500/1000/2500 times Kill Droids - 500/1000/5000/10000/100000 times Kill non Droids 500/1000/5000/10000/100000 times Emote - Do an emote 1 time Levels - Gain 50/100 levels in any tree Teacher - Train 10/50/250 players offworld - Join the server while its running in DDay mode 4 times Masochist - die 500/1500 times Builder - Build structures 100/500 times Security - Secure 500/1500 devices Hacking - Hack 500/1000/5000 bombs Anti-Air - Destroy 100/500/1000 ships Crafting - Craft 500/2000/5000/50000 items Big Wins - Win 500k+ in gambling 10 times Big Losses - Lose 200k+ in gambling 10 times Weaponry - Equip a weapon module 1/5 times Packages - Deliver 5/10/50/100/1000 packages Patrols - Complete 1/10/100/500 patrols Added support for multiple guns on weapon skin purchases Fixed issues where having too many inventory items caused your items to not display in the inventory correctly Fixed an issue with NPCs trying to use player stats when firing weapons Fixed an issue with NPCs only firing one at a time. They will now use their weapons as intended. Fixed an issue with PVS and Holograms Fixed perma knives not loading correctly on change or reconnect Fixed (possibly) room info displays on newly connected/lagging players Fixed ability targetting ghosted players only Fixed missing commando NPC and wrongly labelled NPCs Fixed some talent descriptions Fixed several issues with EC weapons and tracer effects Fixed an issue with XP boost sometimes incorrectly showing on the HUD Fixed being unable to /destory knives Probably other shit I forgot to mention